Dungeon Crawl Stone Soup version 0.30-a0-6-g7c9e10e132 (webtiles) character file. Game seed: 1423299436758472081 2 spaghetti the Conjurer (level 1, 16/16 HPs) Began as an Ogre Conjurer on Aug 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (140 turns). spaghetti the Conjurer (Ogre Conjurer) Turns: 140, Time: 00:00:12 Health: 16/16 AC: 3 Str: 10 XL: 1 Next: 40% Magic: 4/4 EV: 9 Int: 19 God: Gold: 8 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.5 Spellcasting + Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Inventory: Hand Weapons c - a +0 dagger {short} (You found it on level 1 of the Dungeon) d - a +0 flail {mace} (You found it on level 1 of the Dungeon) f - a +0 whip {mace} (You took it off a kobold on level 1 of the Dungeon) h - a +0 club {mace} (You found it on level 1 of the Dungeon) Missiles g - 4 stones {throwing} Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5860 Altars: ....... ..r.. .......#.... .......#...# #.>....#...# .....#...# ...#...# #.....# ...###+########.@...# ...##..............## ...##............#.....# ...##............#.....# ...##..................# ......................... ......................... ......................... ......................... You could see a rat (asleep). Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Ogre Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A giant cockroach comes into view. You see here a +0 dagger {short}. A giant cockroach is nearby! A giant cockroach is nearby! The magic dart hits the giant cockroach. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the giant cockroach but does no damage. The magic dart hits the giant cockroach. You kill the giant cockroach! No target in view! 😎 MP[-2] You lost 2 mp, and now have 0/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - a +0 dagger {short} 😎 MP[+4] Your mp is fully restored (4). d - a +0 flail {mace} You now have 8 gold pieces. e - a scroll labelled DABEH JEWK You open the door. There is an open door here. A rat comes into view. The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 whip. 😎 MP[+1] Your mp is fully restored (4). A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold shouts! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. The magic dart hits the kobold. You kill the kobold! No target in view! No target in view! 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. f - a +0 whip {mace}; g - 4 stones {throwing} 😎 MP[+2] Your mp is fully restored (4). h - a +0 club {mace} Found a stone staircase leading down. No target in view! A rat comes into view. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Magic Dart || 6 Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, shapermc_ecumenical_altar_pompeii, minmay_split_cup_small Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 140 | D:1 | Quit the game Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 125 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 125 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts