Dungeon Crawl Stone Soup version 0.30-a0-165-g1891117ce2 (webtiles) character file. Game seed: 12637232388463468817 4 spaghetti the Trooper (level 1, 26/26 HPs) Began as an Ogre Chaos Knight on Sept 28, 2022. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (127 turns). spaghetti the Trooper (Ogre Chaos Knight) Turns: 127, Time: 00:00:20 Health: 26/26 AC: 5 Str: 15 XL: 1 Next: 60% Magic: 1/1 EV: 9 Int: 13 God: Xom [..*...] Gold: 15 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +2 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: + Level 4.4 Fighting - Level 2.1 Dodging - Level 2.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons c - a +0 whip {mace} (You found it on level 1 of the Dungeon) d - a +0 spear {polearm} (You found it on level 1 of the Dungeon) g - a +0 dagger {short} (You found it on level 1 of the Dungeon) Armour a - a +2 robe (worn) Scrolls f - a scroll of identify {unknown} Potions e - a potion of flight {unknown} h - a potion of ambrosia {unknown} Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5873 Altars: #....#### #.#### ## #.# .. #.# #. #.# #. #.# #. #.# ######.####.# .......@....# .#####.###### #. #. ## There were no monsters in sight! Message History You open the door. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You closely miss the rat. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-1] You take 1 damage, and now have 23/24 hp. You closely miss the hobgoblin. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. Found a faded altar of an unknown god. 😎 HP[+1] Your hp is fully restored (24). A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python barely misses you. You closely miss the ball python. The ball python barely misses you. You hit the ball python. You kill the ball python! 😎 HP[+2] You now have 26 max hp (+2). Your hp is fully restored (26). No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! g - a +0 dagger {short} There is a faded altar of an unknown god here. This altar belongs to (a) Makhleb, (b) Ignis or (c) Lugonu, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. h - a blue potion A rat comes into view. A rat is nearby! A rat is nearby! You hit the rat but do no damage. The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, spaghetti the Ogre Chaos Knight. Xom titters. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 14 Armor: Robe || 3 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, ebering_ecumenical_altar_sacrificial, serial_shops, nicolae_shop_bloodbath_and_beyond, hangedman_abyss_or_decor_stabs, minmay_surrounded Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Ogre Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 90 | D:1 | Found a faded altar of an unknown god. 127 | D:1 | magus.rc [v1.9.6] 127 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 2 rats (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 96 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 96 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts