Dungeon Crawl Stone Soup version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 4418236777624104932 1 spaghetti the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Berserker on Oct 7, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (49 turns). spaghetti the Trooper (Demonspawn Berserker) Turns: 49, Time: 00:00:27 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 8 God: Trog [*.....] Gold: 10 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn g - +6 ring of dexterity MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Skills: + Level 3.0 Fighting + Level 2.7 Axes + Level 1.8 Armour + Level 1.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Armour b - a +0 animal skin (worn) Magical Staves f - a staff of death {forbidden!astaff} (You found it on level 1 of the Dungeon) Jewellery g - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of fog {unknown} d - a scroll of identify {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5951 Altars: # .### ####...# ##....#.# ##...###.# ###.....##.# ##........#.# ##...........# #.........†.@# #..........#.# #...##8....#.# ##..8##.......# #............## ##.........### ##.......## ##.....### #.....## There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Demonspawn Berserker. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Trog says: Kill them all! Press ? for a list of commands and other information. Found three items. Found a staircase leading out of the dungeon. c - a scroll labelled REAC SASEU d - a scroll labelled LALUBR OTYFF e - a scroll labelled DAFUERITIH A quokka comes into view. A quokka is nearby! The quokka bites you but does no damage. You miss the quokka. The quokka completely misses you. The quokka bites you. 😮 HP[-5] You take 5 damage, and now have 13/18 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You hit the quokka. The quokka misses you. You hit the quokka. You kill the quokka! Trog accepts your kill. 😕 HP[+1] You see here a quokka corpse. 😕 HP[+1] f - a staff of death {forbidden!astaff} You now have 10 gold pieces. You see here a quokka corpse. g - a +6 ring of dexterity 😎 HP[+3] Your hp is fully restored (18). h - a scroll labelled BIOZ ETSARGHEALL You feel agile. g - a +6 ring of dexterity (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Hand axe || 3 Armor: Animal skin || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, serial_bayou, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_shore_a, serial_bayou_lagoon_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demonspawn Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 49 | D:1 | Quit the game Vanquished Creatures A quokka (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 30 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 30 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts