Dungeon Crawl Stone Soup version 0.32-a0-1364-g0555720625 (webtiles) character file. Game seed: 11232659056940673705 1 spaghetti the Gusty (level 1, 0/13 HPs) Began as a Demonspawn Air Elementalist on June 10, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (213 turns). spaghetti the Gusty (Demonspawn Air Elementalist) Turns: 213, Time: 00:00:19 Health: 0/13 AC: 2 Str: 7 (8) XL: 1 Next: 16% Magic: 1/3 EV: 11 Int: 13 (15) God: Gold: 29 SH: 0 Dex: 10 (13) Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} f - a scroll of poison {unknown} Potions e - 2 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 2.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) The zap hits the quokka. The quokka is heavily wounded. The quokka barely misses you. Unknown command. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) The zap misses the quokka. The quokka barely misses you. Unknown command. Unknown command. It was a potion of curing. You feel better. The quokka closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The quokka closely misses you. x2 You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. Your punch misses the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. The quokka bites you. You die... ยง~~~โ‰ˆโ‰ˆโ‰ˆ..........### ~~.~~........##### ..## .~......###### .... ##.####### .... .........# ).. .........# ..# .........# #..# ........## ##r.# ........########@.# #######..........## #######....# ##...# ##### You could see a quokka. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demonspawn Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_rooms, grunt_decor_arrowhead, fountainhead, minmay_misc_feat_cross, minmay_surrounded Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Shock || 7 Use: Potion || 3 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 0 | 183 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 0 | 183 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts