Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 14216779778146010 197 spardeous the Conjurer (level 5, -2/38 HPs) Began as a Demigod Conjurer on July 31, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (2992 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 2992, Time: 00:02:03 Health: -2/38 AC: 3 Str: 8 XL: 5 Next: 22% Magic: 5/13 EV: 11 Int: 24 God: Gold: 110 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . m - +0 war axe rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons m - a +0 war axe (weapon) Armour a - a +0 robe k - a +0 leather armour (worn) Jewellery g - a ring of ice Scrolls c - 2 scrolls of magic mapping {unknown} f - 4 scrolls of identify {unknown} h - a scroll of fog {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} n - 2 potions of might {unknown} o - 2 potions of brilliance {unknown} p - a potion of berserk rage {unknown} q - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 16% 3 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 12% N/A 22% 3 Fulminant Prism Conj/Hex 8% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 45% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - quokka The searing ray hits the quokka! You kill the quokka! The searing ray hits the quokka! You kill the quokka! The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) You now have 10/13 mp. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits something. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. Something completely misses you. You take 3 damage, and have 30/38 hp. You now have 9/13 mp. The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray hits something. You finish channelling your searing ray. Terence hits you with a +0 hand axe. You take 3 damage, and have 27/38 hp. You now have 8/13 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence screams, "I want your blood!" Terence hits you with a +0 hand axe. You take 3 damage, and have 24/38 hp. You now have 6/13 mp. The searing ray hits Terence. Terence is almost dead. Something hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... ###...### ###..###[##.# #...# #.....#.#.## ####.## #....###...# #.....###########.## ##.## ##.##.............## ##.# ......############.## ##(## ##.#### ##.###)## #.### #########....## #...######....@@.#.....# ###.#......#####.#.....# #.#.####.# .#.....# #.#.# #.# .......# #.#.# #@# #.###.#.# #.#@# #S# #.# #.#.# #.#.# #.. . ..# #.#.# #.#.# #.... .. #.#.####.... You could see Terence. Vanquished Creatures A water moccasin (D:3) 3 adders (D:2) 2 worms (D:2) 2 dart slugs (D:2) An orc (D:3) 3 endoplasms 3 giant cockroaches 3 goblins (D:1) 5 hobgoblins 4 jackals (D:1) 5 quokkas 5 ball pythons 4 bats 2 frilled lizards A kobold (D:1) 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 284 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 532 | D:1 | Reached skill level 4 in Conjurations 1180 | D:1 | Learned a level 2 spell: Searing Ray 1511 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 2605 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/11 2811 | D:3 | Noticed a water moccasin 2818 | D:3 | Killed a water moccasin 2819 | D:3 | Reached skill level 5 in Conjurations 2819 | D:3 | Reached XP level 5. HP: 32/38 MP: 3/13 2955 | D:3 | Noticed Terence 2976 | D:3 | Noticed Sigmund 2992 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic D:3: layout_loops_ring, nicolae_gozag_zags_fifth_avenue, nrook_uturn, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 1 | 3 || 4 Cast: Magic Dart | 96 | 19 || 115 Searing Ray | | 3 || 3 Armour: Robe | 1 | || 1 Leather armour | 1 | 5 || 6 Dodge: Dodged | 23 | 17 || 40