Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 14869518180208763972 44 spardeous the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Aug 2, 2023. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (1668 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1668, Time: 00:01:06 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 23% Magic: 0/9 EV: 12 Int: 24 God: Gold: 113 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 ring mail Scrolls d - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} g - a scroll of acquirement {unknown} h - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of torment {unknown} l - a scroll of silence {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} f - 4 potions of curing {unknown} m - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Canine Familiar Summ 3% N/A 34% 3 Summon Guardian Golem Hex/Summ 3% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 hand axe! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Level annotation: Terence Welcome back, spardeous the Demigod Conjurer. Press ? for a list of commands and other information. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 8/26 hp. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/26 hp. MASSIVE DAMAGE!! Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/26 hp. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence closely misses you. You now have 0/9 mp. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 hand axe. You die... ##.#.#.#..# ####....<.####.### #........# #.........###..# ########.###..#######....## ######......# #..#### ###....)....### ##.## ###.....###..## ###..###### ....#.#.# #.># #...#.....# ###.....# #...#####.###.....# #.#.#.# ..#...@@..###.....#### #.....#.########.............# ###..##..[# ##.##......##... #........## #..###..?....... ).#######.. ...## #....#.#.# ### #####.# .### #.......... # ##.... ...# #....#.#.#. ####..######....# ##.#....... ....[....<......# ..#.#.#.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:2) 2 giant cockroaches 2 goblins 4 hobgoblins 3 jackals (D:1) 2 kobolds A quokka (D:1) 2 ball pythons 6 bats 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 380 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 596 | D:1 | Learned a level 2 spell: Searing Ray 723 | D:1 | Reached skill level 4 in Conjurations 1264 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1648 | D:2 | Noticed Terence 1666 | D:2 | HP: 1/26 [Terence/+0 hand axe (2)] 1668 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, hangedman_glass_teeth, minmay_pentomino_w2 D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, due_unseen_surprise, basic_altar, kennysheep_generic_room_12, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 77 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 14