Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 3463361013577534153 419 spardeous the Conjurer (level 6, -12/45 HPs) Began as a Demigod Conjurer on Aug 2, 2023. Mangled by Edmund ... wielding a +5 dire flail of venom (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:02 (4061 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 4061, Time: 00:05:02 Health: -12/45 AC: 3 Str: 12 XL: 6 Next: 35% Magic: 2/14 EV: 11 Int: 24 God: Gold: 170 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . n - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-12 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons m - the +4 hand axe "Deraloj" {flame, Will+ rCorr Int-2} (You took it off an orc priest on level 3 of the Dungeon) Int: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Armour a - a +0 robe n - a +0 leather armour (worn) Jewellery d - a ring of fire Scrolls c - a scroll of teleportation {unknown} g - a scroll of fog {unknown} h - 4 scrolls of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of amnesia {unknown} k - a scroll of magic mapping {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} f - a potion of might {unknown} l - a potion of curing {unknown} o - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 6.2 Conjurations + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 11% 3 Sublimation of Blood Necr 4% N/A 21% 2 Wereblood Tmut 4% N/A 21% 2 Fulminant Prism Conj/Hex 9% 3d7 34% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:3 3 runed translucent doors, Taurus's ghost, amateur MiFi D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Edmund hits you with a +5 dire flail of venom! You are poisoned. You take 14 damage, and have 22/45 hp. MASSIVE DAMAGE!! You now have 6/14 mp. The searing ray hits Edmund. Edmund is severely wounded. You feel very sick. Edmund closely misses you. You take 4 damage, and have 18/45 hp. You now have 5/14 mp. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You feel sick. Edmund barely misses you. You take 2 damage, and have 16/45 hp. You now have 4/14 mp. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. You feel sick. Edmund hits you with a +5 dire flail of venom! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/45 hp. MASSIVE DAMAGE!! You now have 3/14 mp. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 dire flail of venom and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Edmund hits you with a +5 dire flail of venom! You die... #.####..###.........###.. ....)...# #.........# .. ##....#####.........#### ........................ #########.#.#.##.###.. #.#.#.#...##.. #.#.#.#....# #.#.#.#.@..# #.#.# #.@..# #.#.# #....# #########.#.# #...## #.........#.# #...# #.#########.# #...# #.###.....#.#.#...# #.#.......#.#.##.## #.#.#.#####.#.##.# #.#.#.......#.##.# You could see Edmund. Vanquished Creatures An ogre (D:4) An orc priest (D:3) Terence (D:2) An iguana (D:2) Natasha (twice) (D:2) An orc wizard (D:3) 7 gnolls 5 adders A worm (D:3) 3 dart slugs 4 orcs 4 ball pythons 5 bats 10 endoplasms 4 goblins A hobgoblin (D:2) 5 jackals (D:3) 4 kobolds A quokka (D:4) A frilled lizard (D:2) 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 223 | D:1 | Reached skill level 4 in Conjurations 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 971 | D:2 | Noticed Terence 1009 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1441 | D:1 | Learned a level 2 spell: Searing Ray 1542 | D:2 | Killed Terence 1543 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/10 1710 | D:2 | Reached skill level 5 in Conjurations 2206 | D:2 | Noticed Natasha 2211 | D:2 | Killed Natasha 2212 | D:2 | Reached XP level 5. HP: 38/38 MP: 6/12 2463 | D:2 | Noticed Natasha 2469 | D:2 | Killed Natasha 2476 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3053 | D:3 | Found a runed translucent gate. 3053 | D:3 | Found a runed translucent gate. 3053 | D:3 | Found a runed translucent gate. 3136 | D:3 | Identified the +4 hand axe "Deraloj" {flame, Will+ rCorr | Int-2} 3351 | D:3 | Noticed Taurus's ghost (amateur MiFi) 3479 | D:3 | You fall into a shaft and drop 2 floors! 3479 | D:5 | Entered Level 5 of the Dungeon 3605 | D:4 | Noticed an ogre 3612 | D:4 | Killed an ogre 3613 | D:4 | Reached skill level 6 in Conjurations 3613 | D:4 | Reached skill level 1 in Translocations 3613 | D:4 | Reached XP level 6. HP: 11/45 MP: 5/14 3755 | D:4 | Noticed Edmund 4061 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_basic, grunt_decor_junction, minmay_misc_feat_hallway, uniq_natasha, uniq_terence D:3: layout_basic, lemuel_round_altar, gammafunk_ghost_icy D:4: layout_basic, lemuel_tele_altar, uniq_edmund D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 6 | 6.2 Translocations | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 97 || 152 Searing Ray | 1 | 14 || 15 Armour: Robe | 1 | 2 || 3 Leather armour | | 1 || 1 Dodge: Dodged | 4 | 12 || 16