Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 3073413936330513797 1008 spardeous the Conjurer (level 7, -5/50 HPs) Began as a Demigod Conjurer on Aug 5, 2023. Killed from afar by an electric eel (11 damage) ... with a bolt of electricity ... on level 5 of the Dungeon. The game lasted 00:06:00 (6116 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 6116, Time: 00:06:01 Health: -5/50 AC: 10 Str: 8 XL: 7 Next: 68% Magic: 28/28 EV: 12 Int: 34 God: Gold: 260 SH: 0 Dex: 14 Spells: 14/17 levels left rFire . . . C - +1 spear "Qafic" {elec, Drain MP+9 Dex+2} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . D - +1 pair of gloves SInv . A - +0 pair of boots Will ..... (no amulet) Stlth ++ B - +6 ring of intelligence HPRegen 0.28/turn m - +4 ring of protection MPRegen 0.21/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons f - a +0 dagger q - a +2 dagger of speed C - the +1 spear "Qafic" (weapon) {elec, Drain MP+9 Dex+2} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) r - a +0 helmet (worn) y - a +0 chain mail A - a +0 pair of boots (worn) D - a +1 pair of gloves (worn) Jewellery g - a ring of positive energy m - a +4 ring of protection (right hand) B - a +6 ring of intelligence (left hand) E - an amulet of regeneration Wands n - a wand of flame (8) Scrolls c - 2 scrolls of enchant armour {unknown} d - 6 scrolls of magic mapping {unknown} h - 2 scrolls of blinking {unknown} i - 2 scrolls of torment {unknown} k - 6 scrolls of identify {unknown} l - 3 scrolls of immolation {unknown} p - a scroll of poison {unknown} s - a scroll of vulnerability {unknown} v - a scroll of teleportation {unknown} w - a scroll of fear {unknown} G - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 7 potions of curing {unknown} j - 2 potions of flight {unknown} o - 2 potions of mutation {unknown} t - a potion of brilliance {unknown} u - 2 potions of attraction {unknown} x - a potion of resistance {unknown} z - 2 potions of heal wounds {unknown} F - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.7 Spellcasting + Level 7.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 3% 3 Sting Tmut/Pois 36% 1d4 4% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 18% N/A 6% 2 Poisonous Vapours Pois/Air 18% N/A 6% 2 Fulminant Prism Conj/Hex 16% 3d11 10% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 10% 4 Ignite Poison Fire/Tmut/Pois 9% N/A 12% 3 Olgreb's Toxic Radiance Pois 9% N/A 38% 4 Freezing Cloud Conj/Ice/Air 12% 6-21 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, 100% to hit) Your line of fire to the electric eel is blocked by a plant. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, 100% to hit) Your line of fire to the electric eel is blocked by a plant. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, 100% to hit) Your line of fire to the electric eel is blocked by a plant. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, 100% to hit) Your line of fire to the electric eel is blocked by a plant. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. You take 26 damage, and have 17/50 hp. MASSIVE DAMAGE!! A nearby plant withers and dies. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits you! You die... ##...~†##≈≈≈##.## ####.##. ##~######≈S:≈≈#..# #....... #~##SSS##.[)S~##.# #.##.### #~#≈≈)≈≈#(P~S.##.######......# #~#~~[..#.P..P##......#..#.#.# #~#).PP.#.....###.....#.[#.#.# #†#~P.~.#.....# #.....#..#.#.# #.#.....##..'####..........#.# #.# #####@.##.........##.# #.## +##~~)..####........##.# ##~####.~~##### #.........#.# ##~~...### ####.)##..#.# ####### #........#.# #.#..##.##.# #.#...>....# #.#)#).##### #.#.#..##### You could see 3 electric eels. Vanquished Creatures A water moccasin (D:5) A centaur (D:5) 2 ogres (D:5) 3 orc priests A hound (D:5) 4 iguanas 6 orc wizards Robin (D:2) 8 adders 3 gnolls (D:5) A shadow imp (D:5) 2 worms 4 dart slugs 33 orcs 3 ball pythons 3 bats (D:1) 4 endoplasms 7 giant cockroaches 12 goblins 13 hobgoblins 4 jackals (D:1) 6 kobolds 3 quokkas A frilled lizard (D:2) 3 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 327 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 599 | D:1 | Reached skill level 4 in Conjurations 1151 | D:2 | Noticed Robin 1152 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1235 | D:1 | Learned a level 2 spell: Searing Ray 2294 | D:2 | Killed Robin 2295 | D:2 | Reached XP level 4. HP: 32/33 MP: 6/11 2731 | D:3 | Reached XP level 5. HP: 24/38 MP: 2/13 2897 | D:3 | Reached skill level 5 in Conjurations 2937 | D:3 | Noticed a +0 dagger 2937 | D:3 | Noticed a +0 dagger 3793 | D:4 | Reached XP level 6. HP: 45/45 MP: 7/15 4284 | D:4 | Identified the +1 spear "Qafic" {elec, Drain MP+9 Dex+2} 4844 | D:5 | Entered Level 5 of the Dungeon 4917 | D:5 | Reached skill level 6 in Conjurations 5043 | D:5 | Reached XP level 7. HP: 50/50 MP: 17/17 5109 | D:5 | Reached skill level 5 in Spellcasting 5902 | D:5 | Reached skill level 7 in Conjurations 5917 | D:5 | Identified the +6 dagger "Heydwemm" {flame, rF+ rC+ Str+4} 6116 | D:5 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring D:2: layout_basic, minmay_split_cup_small, uniq_robin D:3: layout_basic, nzn_hepliaklqana_mist_gate, dancing_weapons_uskayaw, nicolae_ecumenical_pavilion, kennysheep_generic_room_14 D:4: layout_basic D:5: cheibrodos_two_vegetables, layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.7 Conjurations | 4 5 6 7 | 7.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 10 | 1 | || 11 Spear | | | 1 || 1 Cast: Magic Dart | 88 | 110 | 21 || 219 Searing Ray | 3 | 15 | 15 || 33 Armour: Robe | 8 | 16 | 5 || 29 Dodge: Dodged | 17 | 30 | 8 || 55