Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 12115200998876842301 6 spardeous the Conjurer (level 1, 14/14 HPs) Began as a Demigod Conjurer on Aug 8, 2023. Got out of the dungeon alive. The game lasted 00:00:11 (620 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 620, Time: 00:00:12 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 5/5 EV: 12 Int: 20 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} e - 2 scrolls of fear {unknown} f - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Sandblast Erth 4% 2d4 16% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Call Imp Summ 4% N/A 24% 2 Passwall Tmut/Erth 1% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Animate Armour Summ/Erth 4% N/A 83% 4 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? D You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #..####.............#.# #.#. ## ##...##.###########.#.# #... .######..#..#.......#..#.# ##.## ........##.#.#######.#.#.# #..# ......#.##.##.......##.#.# #..# .####....#.#.###'###.#.#.####..# .# ####.#.#.#.....#.#.#..##...# ## #####.#.#.....#.#.###....## # ##.'.'.#.'..@..+.#.+.'..[## #####..###.#.#.....#.#.###...### .........#.#.#.....#.#.#.##....## ####.....#.#.###'###.#.#..##.#... #..[..#.##.......##.##.##.##.. ##....#.#.#######.#.##....##.. #.....#..#.......#..#.#..###.. #.....#.###########.#......... #.....#.............#......... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 620 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 6