Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 10613606698382200840 54 spardeous the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on Aug 8, 2023. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1557 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1557, Time: 00:00:52 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 44% Magic: 0/9 EV: 12 Int: 24 God: Gold: 49 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -5) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - 3 scrolls of poison {unknown} e - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} i - a scroll of acquirement {unknown} l - 2 scrolls of amnesia {unknown} m - 2 scrolls of identify {unknown} o - a scroll of noise {unknown} p - a scroll of magic mapping {unknown} q - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic g - a potion of mutation {unknown} j - a potion of ambrosia {unknown} k - a potion of might {unknown} n - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 11% 1 Necrotise Necr 12% 1d4 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The scorpion poisons you! You take 5 damage, and have 21/26 hp. You now have 3/9 mp. The searing ray misses the scorpion. You finish channelling your searing ray. You feel very sick. The scorpion barely misses you. A rat comes into view. You take 2 damage, and have 19/26 hp. You now have 2/9 mp. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 10/26 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion closely misses you. You take 1 damage, and have 9/26 hp. You feel sick. The scorpion barely misses you. The scorpion stings you but does no damage. You take 2 damage, and have 7/26 hp. You feel sick. You take 1 damage, and have 6/26 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/26 hp. You now have 0/9 mp. The scorpion attacks as you move away! The scorpion stings you. You die... # ### ### # #.. ..# ## ###.# #.# #. ...# #.# ##. #.###.# #)######.# ######.....####.......## #............#########.# ###Ks@..............#. #†##.###.########.#. #> #.# #.# #.#. †r #.# #.# #.## .## #.# #.# #.# .. #.# #.# #.# .. #.# #.# #.# ### ..###.########.# ####[..........## You could see a scorpion and a kobold. Vanquished Creatures An adder (D:2) 5 ball pythons 2 endoplasms (D:2) 2 giant cockroaches (D:1) 9 goblins 4 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 369 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 600 | D:1 | Reached skill level 4 in Conjurations 1182 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1415 | D:2 | Learned a level 2 spell: Searing Ray 1546 | D:2 | Noticed a scorpion 1556 | D:2 | HP: 1/26 [scorpion (5)] 1557 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.7 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 65 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 15