Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 14874680923707867335 30 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 9, 2023. Got out of the dungeon alive. The game lasted 00:00:42 (1277 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1277, Time: 00:00:42 Health: 20/20 AC: 2 Str: 5 (8) XL: 2 Next: 87% Magic: 8/8 EV: 12 Int: 18 (20) God: Gold: 79 SH: 0 Dex: 10 (12) Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic g - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Slow Hex 8% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Confusing Touch Hex 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled NYIMMUEHOA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The air fills with toxic fumes! As you read the scroll labelled DEOG PUQEIS, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled FASKEKHAXIT, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Your surroundings suddenly seem different. You aren't carrying any scrolls. It was a potion of heal wounds. You feel much better. It was a potion of cancellation. You feel magically purged. It was a potion of curing. You feel better. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You now have 30/30 hp. You start resting. Your transformation is almost over. HP restored. You feel less wooden. Your +0 robe unmelds from your body. You now have 20/20 hp. You see here a jackal skeleton. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ################### .....#~P~.........# ..####PP~##.###.@.# #.# #P~P##.# #...# #.## #[##PPP# ###.# )..###.##P~~# #.# .....#...~P~#####.# .....#.#####~PP...# ...).#.# #PP~##.# #.#.##.### #~~P##.# #.#.##...# #.##PP~# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 212 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/7 441 | D:1 | Reached skill level 4 in Conjurations 1277 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 53 Use: Potion || 5 Scroll || 3 Armour: Robe || 4 Dodge: Dodged || 12