Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 15746974734781035517 28 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 9, 2023. Got out of the dungeon alive. The game lasted 00:00:33 (1025 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1025, Time: 00:00:33 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 7/7 EV: 12 Int: 20 God: Gold: 59 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes, horns 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify Potions b - a potion of magic c - a potion of berserk rage e - a potion of flight f - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have a pair of small horns on your head. Message History You see here a +0 club. Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled HOGYMUSMYIDA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled XITASHA CUMECSA, it crumbles to dust. It is a scroll of identify. c - a potion of berserk rage Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. Your surroundings suddenly seem different. It was a potion of curing. You feel better. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You are starting to lose your buoyancy. You float gracefully downwards. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############# ####>~~~≈≈≈~~~>### ...##..≈≈≈~≈..##.# ....###.~≈~.###.@# ......###~###....# .##.....#'#.....## ..##...........## ######.......### ###...### ##'## #..# #.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 6 ball pythons (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 526 | D:1 | Reached skill level 4 in Conjurations 991 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1025 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 45 Use: Potion || 3 Scroll || 2 Armour: Robe || 3 Dodge: Dodged || 1