Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 17824071612399211239 21 spardeous the Conjurer (level 2, 16/20 HPs) Began as a Demigod Conjurer on Aug 9, 2023. Got out of the dungeon alive. The game lasted 00:00:47 (1076 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1076, Time: 00:00:48 Health: 16/20 AC: 2 Str: 5 (8) XL: 2 Next: 45% Magic: 7/7 EV: 12 Int: 17 (20) God: Gold: 65 SH: 0 Dex: 10 (12) Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic e - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Apportation Tloc 2% N/A 19% 1 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled VAOS DIRUIWEYBB, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. You take 9 damage, and have 11/20 hp. MASSIVE DAMAGE!! As you read the scroll labelled TAASEOTSETEI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. It was a potion of might. You feel very mighty all of a sudden. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of haste. You feel yourself speed up. Your surroundings suddenly seem different. (D) Dungeon Where to? (? - help) Okay, then. There is a staircase leading out of the dungeon here. You regained 4 hp, and now have 16/20 hp. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .........##................#..... .###.##..##..P.P...♣.#####.#..... .# #.##..##...♣..P.P..## #.###### .###.##..#.P♣♣.........###....#.# ...........♣........P..P.#.####.# .###.##........P.P.....P.#.# #.# ...#.##......P.....P..♣..#.####.# .#.#.##....P...........P......... ##..........P...@...P..♣.######.# #.#.##..♣............♣..######.# #....#......P.....P............# #....#........P.P............... #....#...♣P.♣............####### ##....#.........♣...P.P.......... ...#.###.##.P♣........#.....###.. ####.###.###.P.P....P##.......... ####....................(...##... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A bat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 571 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 776 | D:1 | Reached skill level 4 in Conjurations 1076 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, hellmonk_ecumenical_altar_blasted, st_stairs_11 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Punch || 1 Cast: Magic Dart || 40 Use: Potion || 3 Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 24