Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 8856529370436207190 19 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 10, 2023. Got out of the dungeon alive. The game lasted 00:01:13 (1392 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1392, Time: 00:01:14 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 39% Magic: 7/7 EV: 12 Int: 20 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Necrotise Necr 8% 1d4 16% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Vampiric Draining Necr 2% 2d6 43% 3 Vhi's Electric Charge Tloc/Air 4% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Arcjolt Conj/Air 5% 1d15 88% 5 Agony Necr 2% N/A 99% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door, spattered with blood here. Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) MP restored: 7 Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled NIX VACIORAEMUOKOA, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. You see here a +0 chain mail. There is an open door here. There is a staircase leading out of the dungeon here. There are no items here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.............# #.# #.# ##.#...##################.#####.# '..+...'......................#.# ##.#...########.........#.###.#.# +......##### #.........#.# #.#.# ##.........# #.........#.# #.#.# ####.#####.# ##.....♣...#.###.#.# ####.# #.# #.....8..........#.# .....# #.# #..@.........###.#.# #....# #.# #.............##.#.# ####.# #.###................#.# #.# #.................##.#.# #.# #.###.#................. ### #.# #.#................. ### #.####..###.#.###### ##############.####..# #.#.# #....................###.#.###### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 512 | D:1 | Reached skill level 4 in Conjurations 512 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 684 | D:1 | Found Teziro's Armour Shop. 1392 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_arboretum Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 39 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 36