Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 14653704199279533163 22 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 12, 2023. Got out of the dungeon alive. The game lasted 00:00:26 (1156 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1156, Time: 00:00:26 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 51% Magic: 7/7 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Irradiate Conj/Tmut 5% 3d13 88% 5 Blade Hands Tmut 1% N/A 99% 5 Dragon Form Tmut 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. There is an open door here. You open the door. Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) MP restored: 7 Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is a staircase leading out of the dungeon here. Search for what [? for help]? D As you read the scroll labelled TUHIME JURCH, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.##.#.#...........#.# ##'## ##.#.#.##.....#.#.....######.### #.###..#......#.#......#......## ##.#.###......#.#......##....... ##.## #....#.#.#.#....##.#...## #.# #...##.#.#.##...##......# ####.####.....⌠#.#⌠.....#......## ........#..#####.#####..#..##.## #######.........@......)..###.# ###..#####.#####..### #.# #.....⌠#.#⌠.....# #.# #...##.#.#.##...# #.# #....#.#.#.#....# #.# #......#.#......# ##.## #......#.#......# ##.#.## ## ##.....#.#.....####.###.# .## #.#.........[.#.#..## ##. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 481 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 804 | D:1 | Reached skill level 4 in Conjurations 1156 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 33 Use: Scroll || 1 Dodge: Dodged || 4