Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 9593505842201257647 24 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 12, 2023. Got out of the dungeon alive. The game lasted 00:00:45 (997 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 997, Time: 00:00:46 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 60% Magic: 7/7 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . g - +0 spear (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons g - a +0 spear of venom (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} f - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? D (D) Dungeon Where to? (? - help) Okay, then. There is an empty arch of ancient stone here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! As you read the scroll labelled LIMPUI EH OJOI, it crumbles to dust. It is a scroll of brand weapon. Your +0 spear of freezing drips with poison. g - a +0 spear of venom (weapon) Unknown command. As you read the scroll labelled HACLURE YSEH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....#.......#.. ###########..####.. ####♣.♣♣.#### ##.## #.. ##..§♣♣..♣○§§# #..####. #§§♣♣§8.8♣§♣§♣ ##...... #♣♣§♣8§..8♣§♣♣# #.####. ♣.8.☼∩..8§♣.♣ #...##. ♣8.....☼§8♣.♣###...... ♣♣..∩.@.∩.§....####.#.. #♣♣.8.......8.♣♣........# #..♣.8..∩..8♣♣.♣##.####.. ##♣♣.♣8...8.♣♣.# #.# ### #☼.♣♣.8.8♣.♣.♣###.### # ##°♣.♣.♣.♣♣.○##.....# # ####.♣♣.♣...§......# # #........##.....# # ####......#.######## There were no monsters in sight! Vanquished Creatures 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 393 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 602 | D:1 | Reached skill level 4 in Conjurations 997 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Spear || 19 Cast: Magic Dart || 38 Use: Scroll || 2 Armour: Robe || 3 Dodge: Dodged || 20