Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3661870189958727478 23 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 12, 2023. Got out of the dungeon alive. The game lasted 00:00:49 (1030 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1030, Time: 00:00:50 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 7/7 EV: 12 Int: 20 God: Gold: 54 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat (around neck) Scrolls d - a scroll of identify e - a scroll of noise Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Portal Projectile Hex/Tloc 4% N/A 41% 3 Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? D As you read the scroll labelled QUEDOC MEDDOCZUA, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. As you read the scroll labelled NESUBB LIOWNE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled CEXTIMN VAET, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. There is a stone staircase leading down here. You feel your willpower return. You see here 2 poisoned darts. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...........................#....# ...........................####.# .................#####.....# #.. .................#...#.....####.. ...........#######.8.#.....##..>. ..♣.♣.♣.♣..#.........#.....##.... ..........##........##.....##.... ..........'.........#....⌠.#..... ..........'.....@...#...⌠..#..... ..........'.........#....⌠.#..... ..........##........##.....#..... ..♣.♣.♣.♣..#.........#.....#..... .....).....#######.8.#.....#..... .................#...#.....#..... .................#####.....#..... ...........................#>.... ...........................#..... There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 317 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 521 | D:1 | Reached skill level 4 in Conjurations 1030 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 42 Use: Scroll || 3 Dodge: Dodged || 1