Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2229864979800884746 28 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 12, 2023. Got out of the dungeon alive. The game lasted 00:00:44 (1156 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1156, Time: 00:00:45 Health: 20/20 AC: 3 Str: 8 XL: 2 Next: 78% Magic: 7/7 EV: 12 Int: 20 God: Gold: 80 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +1 robe (worn) Potions b - a potion of magic d - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 golden potions (gained 1) There is a faded altar of an unknown god here. You now have 80 gold pieces (gained 16). Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? D As you read the scroll labelled WIBRAIC BOOCOH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labelled NAELUM NEGO, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labelled MOCOD HEFUN, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. There is an open gate here. Things that are here: a +1 dagger of venom; 4 stones There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .......# #.#§#.§...#########.# .......# #.§§§§#§..# #.# .......# ##§§§§§..## #.# ...#######* ####§#### *### #.# #### ##..#* ##8.8## *#§.## #.# #....#* ##'## *#..§.# #.# **#....####...####..≈.#**#.## # *,#....#≈#.....#≈#.≈≈≈#,*#... # *,#....#.'..@..'.#≈.≈≈#,*#... # *,#....#≈#..>..#≈#.§.≈#,*#... #######....####...####§≈..#**#... .....##....#* ##'## *#....# #... ####'###..#* *#...## *#..## #... .......###* ######### *### #... ........# *#.......## ######... ......#.####....#....# #......). ......#....#.........# #.####.## There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 239 | D:1 | Reached skill level 4 in Conjurations 239 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/7 1156 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 48 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 4