Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7337681734896175003 15 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 12, 2023. Got out of the dungeon alive. The game lasted 00:00:33 (1022 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1022, Time: 00:00:34 Health: 20/20 AC: 4 Str: 8 XL: 2 Next: 21% Magic: 7/7 EV: 12 Int: 20 God: Gold: 19 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +1 pair of boots (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Beastly Appendage Tmut 4% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Wereblood Tmut 2% N/A 24% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a staircase leading out of the dungeon here. As you read the scroll labelled BUTENI KYTEI, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labelled GUOGOI INEI, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? [Y]es or [N]o only, please. Really abort (and waste the scroll)? Okay, then. As you read the scroll labelled WUCKAG FEAPNANLIE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled NIUL WEREULO, it crumbles to dust. It is a scroll of enchant armour. Really abort (and waste the scroll)? [Y]es or [N]o only, please. Really abort (and waste the scroll)? Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.### #.#.........#.....###.#. #...# #.#.....[...#.........#. ###.# #.##.......##.....#####. #.# #########'#########.# #. #.###..## ##8.8## *#..#######. #.##.§..## ##'## *#..≈.#^..... #.##.≈≈§####..§####.~..######. #..#≈§≈§#≈#.....#~#.~≈~#,* #. #..#≈§§§#.'..@>.'.#~.~~#,* #. #..#.≈§§#≈#.....#≈#.~~.#,* #. #.##.≈§.####...####.~~.#** #. #.##.≈..## ##+## *#..~.######. ###.###..## ##...## *#..##...... #...################ *#########. #.##......##.......## ###. #.##.######.........#########... #.##.# ###.....#..,#......##.## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 494 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1022 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, st_stairs_8 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 30 Use: Scroll || 4 Armour: Robe || 1 Dodge: Dodged || 2