Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 827462796789873299 42 spardeous the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Aug 14, 2023. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:39 (1928 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1928, Time: 00:01:40 Health: 0/26 AC: 6 Str: 8 XL: 3 Next: 17% Magic: 0/9 EV: 10 Int: 24 God: Gold: 88 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . j - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -19) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe d - a +0 pair of boots (worn) j - a +0 ring mail (worn) Wands g - a wand of polymorph (8) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of magic mapping {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 6% 1 b - Searing Ray Conj 46% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d6 82% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 82% 4 Animate Dead Necr 3% N/A 98% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you but does no damage. You now have 2/9 mp. Unknown command. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion misses you. The scorpion stings you but does no damage. You now have 0/9 mp. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 4 damage, and have 15/26 hp. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You take 5 damage, and have 10/26 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. You take 5 damage, and have 5/26 hp. Unknown command. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. You die... #.# # #.### ## #...### ###[ ###...## #... #########..# #.## #....# ##.## #.# #.##.# #.)####.# #.##.# ##>)....# #.@#.# #.###### ##s#.#### #.# ..#....# #.# #######.# #.# #.###.# #.....# ####### You could see a scorpion. Vanquished Creatures An adder (D:2) A dart slug (D:2) A bat (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) 4 kobolds 4 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:2) 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 520 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 731 | D:1 | Reached skill level 4 in Conjurations 1314 | D:2 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/9 1917 | D:2 | Noticed a scorpion 1928 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, minivault_24 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 70 Searing Ray || 2 Armour: Robe || 5 Ring mail || 4 Dodge: Dodged || 34