Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 4459205091558212996 30 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 14, 2023. Got out of the dungeon alive. The game lasted 00:01:05 (1051 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1051, Time: 00:01:05 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 8/8 EV: 12 Int: 20 God: Gold: 68 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - 3 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Tmut/Erth 1% N/A 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? D Okay, then. Okay, then. As you read the scroll labelled WOACZI RIXKACU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled IXUON ROTON, it crumbles to dust. It is a scroll of enchant armour. Really abort (and waste the scroll)? Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Your surroundings seem slightly different. Splash! Unknown command. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ################# #≈≈≈≈≈§≈≈§§§≈≈≈≈# #§≈≈≈§...§§≈§≈≈≈# #≈≈....~~~....≈≈######### #§...~~~.~~~...≈#........ #≈..~~..@.~~~.§§..####### #≈...~~~.~~§..§≈#........ #≈≈§...~~~....§§#...##### #≈§≈≈≈.....≈§≈≈§#.......# #≈§≈§≈≈§.≈§≈≈≈≈≈#.....#.# ########.########..[..#.# ###..#..........#.#.# #..(...#(.....#...... #^...............[#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 7 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 245 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 380 | D:1 | Learned a level 2 spell: Searing Ray 422 | D:1 | Reached skill level 4 in Conjurations 1051 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_distorted Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 42 Use: Scroll || 2 Armour: Robe || 1 Dodge: Dodged || 9