Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3003684116396784024 157 spardeous the Conjurer (level 4, -2/33 HPs) Began as a Demigod Conjurer on Aug 14, 2023. Slain by Terence ... wielding a +5 mace of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (3201 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 3201, Time: 00:02:08 Health: -2/33 AC: 6 Str: 8 XL: 4 Next: 93% Magic: 9/12 EV: 10 Int: 24 God: Gold: 104 SH: 5 Dex: 12 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... o - amulet of reflection Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Armour g - a +0 ring mail (worn) q - a +0 pair of gloves (worn) Jewellery o - an amulet of reflection (around neck) Wands k - a wand of polymorph (11) n - a wand of mindburst (11) Scrolls a - 3 scrolls of amnesia {unknown} c - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} p - a scroll of fog {unknown} Potions d - 2 potions of might {unknown} h - a potion of invisibility {unknown} i - 2 potions of lignification {unknown} j - a potion of mutation {unknown} l - 2 potions of flight {unknown} m - a potion of haste {unknown} r - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 54% 2d6 6% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 75% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 43% 2 Dazzling Flash Conj/Hex 30% N/A 34% 3 Gell's Gravitas Tloc 4% N/A 67% 3 Ozocubu's Armour Ice 4% N/A 67% 3 Teleport Other Tloc 4% N/A 67% 3 Tukima's Dance Hex 4% N/A 67% 3 Fulminant Prism Conj/Hex 7% 3d7 75% 4 Passage of Golubria Tloc 4% N/A 97% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 100% 5 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence looks scornfully at you. Terence closely misses you. You now have 0/12 mp. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/33 hp. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/33 hp. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. Terence barely misses you. MP restored: 12 Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/33 hp. You now have 11/12 mp. The searing ray hits Terence but does no damage. Terence is almost dead. You block Terence's attack. You now have 10/12 mp. Okay, then. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +5 mace of protection. You die... ##.....## #.#........ ##^......###.#........ #......^..##.#........ ##...>.....##.#........ #.............#....##'# ##.........#..#....##.# #.....^.^.##.#.)..#8.8 #^.^.^..###.#...###.# ##^.@..####'#...###.# ##.@### #.......#8.8 #... #.......##.# #.... #.......##.# #..... #.......#8.8 #.....###########.# #.....# #8##8##.# #.....+ .......(. #8##8##.# You could see Terence. Vanquished Creatures Natasha (thrice) (D:2) An ufetubus (D:4) 3 worms (D:2) 4 endoplasms 3 giant cockroaches 8 goblins 6 hobgoblins 11 jackals A quokka (D:3) 6 ball pythons 3 bats 2 frilled lizards 7 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 385 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 641 | D:1 | Reached skill level 4 in Conjurations 1436 | D:2 | Learned a level 2 spell: Searing Ray 1462 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1545 | D:2 | Noticed Natasha 1548 | D:2 | Killed Natasha 1800 | D:2 | Noticed Natasha 1808 | D:2 | Killed Natasha 1809 | D:2 | Reached XP level 4. HP: 20/33 MP: 3/11 1897 | D:2 | Noticed Natasha 1902 | D:2 | Killed Natasha 2021 | D:2 | You fall into a shaft and drop 2 floors! 2205 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3183 | D:2 | Noticed Terence 3199 | D:2 | HP: 1/33 [Terence/+5 mace of protection (4)] 3201 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, chequers_garden, chequers_serial_rivers_room_b D:2: layout_basic, basic_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2e, aquarium_view_2c, aquarium_pool_corner, dk_noncrumbling_2, nicolae_wormholes, uniq_terence, uniq_natasha D:3: layout_basic, chequers_ecumenical_altar_twisty, minmay_surrounded D:4: layout_gridville, minmay_temple_entry_grid Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.4 Conjurations | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 83 | 57 || 140 Searing Ray | 2 | 3 || 5 Use: Potion | | 1 || 1 Armour: Robe | 14 | || 14 Dodge: Dodged | 13 | 6 || 19 Block: Other | | 1 || 1