Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15338323249348531409 30 spardeous the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 16, 2023. Got out of the dungeon alive. The game lasted 00:00:32 (1048 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 1048, Time: 00:00:33 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 8/8 EV: 12 Int: 20 God: Gold: 20 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. You spent 42 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of positive energy Scrolls c - 2 scrolls of identify {unknown} d - a scroll of noise {unknown} g - a scroll of magic mapping {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} f - a potion of lignification {unknown} i - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Summon Small Mammal Summ 8% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Call Canine Familiar Summ 2% N/A 41% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Summon Guardian Golem Hex/Summ 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Ice Form Ice/Tmut 2% N/A 83% 4 Summon Ice Beast Ice/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? D Okay, then. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........# #.... #........# #.... #........####################.... .........[....................... .........##..........>........... .......................######.>.. .........##########....# #..). .#######....# #...#....# #.... .# #....# #.@.#..############ .############ #...##............# .........# ###'###............. ##############.....'.###....#'#.. # #...#.....#.# ##..##+##. # #.8.+..⌠..#.# #.###+### # #...#.....#.# #.'''∩'++ # #####...^.+.# #.###'### # ###+##### #..##'##. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 3 goblins (D:1) 5 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 273 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 472 | D:1 | Reached skill level 4 in Conjurations 918 | D:1 | Found Pausmuoc's General Store. 921 | D:1 | Bought a potion of curing for 42 gold pieces 1048 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, serial_shops, nicolae_shop_real_fake_doors, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 45 Dodge: Dodged || 8