Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 11355033860039348403 159 spardeous the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Aug 18, 2023. Slain by a gnoll ... wielding a +2 whip of freezing (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (4173 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 4173, Time: 00:03:03 Health: 0/33 AC: 6 Str: 12 XL: 4 Next: 95% Magic: 6/9 EV: 10 Int: 20 God: Gold: 115 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . n - +2 dagger (flame) rCold . . . (no shield) rNeg . . . l - +0 ring mail rPois . s - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons k - a +0 hand axe n - a +2 dagger of flaming (weapon) Armour a - a +0 robe l - a +0 ring mail (worn) s - a +0 helmet (worn) Jewellery j - an amulet of magic regeneration (around neck) Wands b - a wand of flame (1) u - a wand of charming (8) Scrolls c - 3 scrolls of magic mapping {unknown} e - 2 scrolls of fear {unknown} f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} r - a scroll of enchant weapon {unknown} Potions d - a potion of resistance {unknown} g - 3 potions of curing {unknown} h - a potion of attraction {unknown} o - 2 potions of mutation {unknown} p - a potion of haste {unknown} q - a potion of flight {unknown} t - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 32% 3 Hailstorm Conj/Ice 13% 3d5 32% 3 Freeze Ice 4% 1d3 36% 1 Frozen Ramparts Ice 2% 1d1 73% 3 Fulminant Prism Conj/Hex 6% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 71% 4 Ice Form Ice/Tmut 1% N/A 98% 4 Summon Ice Beast Ice/Summ 1% N/A 98% 4 Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. You now have 7/9 mp. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +2 whip of freezing. The gnoll freezes you. You take 3 damage, and have 20/33 hp. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll closely misses you. You take 9 damage, and have 11/33 hp. MASSIVE DAMAGE!! You now have 6/9 mp. Unknown command. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of freezing (almost dead, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. You now have 5/9 mp. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/33 hp. MASSIVE DAMAGE!! The gnoll shouts! The gnoll hits you with a +2 whip of freezing. You die... . .......>.# ################.## ................g# ################.# # #.# # #)# # #.# # #g# # #@# # #.# # #.# # #.. # #.# # #.# # ### You could see 2 gnolls. Vanquished Creatures Ijyb (D:3) Terence (D:2) A gnoll (D:3) 2 adders (D:2) 3 worms 7 endoplasms A giant cockroach (D:2) 12 goblins 7 hobgoblins 5 quokkas 6 ball pythons 6 bats 6 frilled lizards 4 kobolds (D:2) 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 307 | D:1 | Reached skill level 4 in Conjurations 431 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1347 | D:2 | Noticed Robin 1355 | D:1 | Learned a level 2 spell: Searing Ray 1439 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/8 1626 | D:2 | Noticed Terence 2101 | D:2 | Reached skill level 5 in Conjurations 2166 | D:2 | Killed Terence 2167 | D:2 | Reached XP level 4. HP: 13/33 MP: 6/9 4103 | D:3 | Noticed Ijyb 4122 | D:3 | Killed Ijyb 4173 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners, minmay_tromino_i4 D:2: minmay_razor_zed, layout_basic, minivault_25, nicolae_wormholes, uniq_terence, uniq_robin D:3: layout_basic, dk_noncrumbling_3, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 4 | 13 || 17 Cast: Magic Dart | 85 | 46 || 131 Searing Ray | 6 | 4 || 10 Use: Potion | 1 | || 1 Armour: Ring mail | 6 | 14 || 20 Dodge: Dodged | 17 | 24 || 41