Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 10035954309704129311 299 spardeous the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Aug 27, 2023. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:13 (3931 turns). spardeous the Magician (Djinni Conjurer) Turns: 3931, Time: 00:03:14 Health: -1/40 AC: 5 Str: 7 (8) XL: 6 Next: 63% Gold: 201 EV: 11 Int: 17 (20) God: SH: 0 Dex: 10 (11) rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . l - +0 leather armour rPois ∞ h - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + o - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-2 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Armour a - a +0 robe h - a +2 hat (worn) l - a +0 leather armour (worn) t - the +5 plate armour "Atoiwad" {Harm *Corrode Dex+8 Stlth+} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+8). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. u - a +0 pair of boots Jewellery o - a ring of wizardry (left hand) Wands n - a wand of flame (26) Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} e - 2 scrolls of blinking {unknown} f - a scroll of magic mapping {unknown} j - a scroll of vulnerability {unknown} k - a scroll of brand weapon {unknown} m - 2 scrolls of fog {unknown} p - a scroll of butterflies {unknown} q - 4 scrolls of poison {unknown} r - a scroll of teleportation {unknown} w - a scroll of silence {unknown} Potions d - a potion of lignification {unknown} g - a potion of magic {unknown} i - a potion of berserk rage v - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 c - Dazzling Flash Conj/Hex 48% N/A 2% 3 d - Fulminant Prism Conj/Hex 12% 3d8 8% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 8% 4 f - Freeze Ice 96% 1d10 1% 1 g - Wereblood Tmut 24% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 2 transporters, zzuzz's ghost, amateur DsFi D:5 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ice beast is lightly wounded. The ice beast is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/40 hp. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The scorpion misses you. The scorpion barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The scorpion attacks as you move away! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * There is an open door here. You take 3 damage, and have 1/40 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you but does no damage. You now have 2/60 hp. You feel a strong urge to attack something. The quasit gives a chilling moan. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 1/40 hp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The scorpion stings you. You die... #.# #..........##.#.# #<# #.# #..........##...######## #.# ###........##...#.....## #.# #######'###.....###..# #.# #.##..##### ##.# #.# #####Y#..##...). #.. #.#######.......##.W..#..##. #.........)s#...#5..#...#.#. #########.#@#...##..##.#. #. #........#.#...©#.#...#.##. #.########.#...## ...#(#.. #.# ######.....# #©.=)#©. #.# #....#.....#.#...#..#.. #.###....#.....##.#.....##. #...'....+......#...#.#..#. #####....##...#.#...#.#..#. #............#©......##. You could see an ice beast and a scorpion. Vanquished Creatures A black bear (D:4) A jelly (D:4) Ijyb (D:3) An orc wizard (D:4) 2 adders (D:3) 2 worms 2 dart slugs 9 orcs (D:4) 14 endoplasms 4 giant cockroaches 4 goblins 7 hobgoblins 8 jackals 4 quokkas 9 ball pythons 2 bats 3 frilled lizards 5 kobolds 5 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Djinni Conjurer began the quest for the Orb. 0 | D:1 | spardeous set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 231 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 487 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 487 | D:1 | Learned a level 1 spell: Freeze 693 | D:1 | Reached skill level 4 in Spellcasting 1185 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1991 | D:3 | Noticed Ijyb 1998 | D:3 | Killed Ijyb 2162 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2162 | D:3 | Learned a level 2 spell: Wereblood 2574 | D:3 | You are sucked into a shaft and drop 1 floor! 2608 | D:4 | Reached skill level 5 in Spellcasting 2811 | D:4 | Identified the +5 plate armour "Atoiwad" {Harm *Corrode | Dex+8 Stlth+} 3008 | D:4 | Found a transporter. 3014 | D:4 | Noticed zzuzz's ghost (amateur DsFi) 3032 | D:4 | Found a transporter. 3135 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 3400 | D:4 | Noticed a black bear 3406 | D:4 | Killed a black bear 3896 | D:5 | Entered Level 5 of the Dungeon 3896 | D:5 | Noticed Grinder 3905 | D:5 | Noticed an ice beast 3908 | D:5 | Noticed a black bear 3924 | D:4 | HP: 2/40 [scorpion (2)] 3931 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_loops_cross, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3 D:3: minmay_angry_zag, layout_basic, serial_bayou_lagoon_a, uniq_ijyb D:4: layout_basic, gammafunk_ghost_stat_death D:5: layout_rooms, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 91 || 169 Searing Ray | | 6 || 6 Iskenderun's Myst | | 1 || 1 Use: Potion | | 2 || 2 Armour: Leather armour | | 8 || 8 Dodge: Dodged | 2 | 10 || 12