Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 12295133872052471724 1895 spardeous the Conjurer (level 8, -1/57 HPs) Began as a Demigod Conjurer on Sept 1, 2023. Slain by an orc warrior ... wielding a +0 mace (10 damage) ... on level 6 of the Dungeon. The game lasted 00:10:54 (9634 turns). spardeous the Conjurer (Demigod Conjurer) Turns: 9634, Time: 00:10:54 Health: -1/57 AC: 7 Str: 20 XL: 8 Next: 62% Magic: 7/21 EV: 11 Int: 31 God: Gold: 335 SH: 0 Dex: 12 Spells: 2/19 levels left rFire + . . d - +7 flail "Hekliv" {flame, rF+ Int+3 Stlth-} rCold . . . (no shield) rNeg + . . s - +0 ring mail {Will+} rPois . t - +0 helmet rElec + y - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + x - ring "Fuonu" {rElec rN+ Str+6 Stlth+} HPRegen 0.29/turn A - +6 ring of strength MPRegen 0.17/turn %: no passive effects @: studying Armour A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 335 gold pieces. Inventory: Hand Weapons d - the +7 flail "Hekliv" (weapon) {flame, rF+ Int+3 Stlth-} (You took it off a kobold on level 4 of the Dungeon) Int: It affects your intelligence (+3). rF: It protects you from fire. Stlth: It makes you less stealthy. l - a +1 whip of venom Armour s - a +0 ring mail of willpower (worn) t - a +0 helmet (worn) y - a +0 cloak (worn) Jewellery x - the ring "Fuonu" (left hand) {rElec rN+ Str+6 Stlth+} (You found it on level 5 of the Dungeon) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. A - a +6 ring of strength (right hand) Wands r - a wand of roots (7) Scrolls a - a scroll of torment f - 4 scrolls of teleportation h - 2 scrolls of fog j - a scroll of fear k - a scroll of silence m - 3 scrolls of amnesia o - a scroll of magic mapping w - a scroll of enchant weapon Potions b - a potion of magic c - 4 potions of brilliance {unknown} e - 3 potions of haste g - 3 potions of attraction {unknown} i - 2 potions of curing n - a potion of berserk rage {unknown} p - 5 potions of flight {unknown} q - a potion of mutation {unknown} u - a potion of degeneration {unknown} v - a potion of heal wounds {unknown} z - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.4 Spellcasting + Level 7.7 Conjurations - Level 4.2 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 47% 2d10 7% 4 d - Passwall Tmut/Erth 8% N/A 12% 2 e - Animate Dead Necr 10% N/A 63% 4 x - Manifold Assault Tloc 36% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Ensorcelled Hibernation Hex/Ice 20% N/A 12% 2 Sublimation of Blood Necr 10% N/A 12% 2 Dazzling Flash Conj/Hex 68% N/A 4% 3 Fulminant Prism Conj/Hex 17% 3d11 16% 4 Frozen Ramparts Ice 20% 1d4 24% 3 Inner Flame Hex/Fire 10% N/A 24% 3 Swiftness Air 10% N/A 24% 3 Irradiate Conj/Tmut 17% 3d17 41% 5 Petrify Tmut/Erth 10% N/A 63% 4 Dispersal Tloc 18% N/A 91% 6 Yara's Violent Unravell Hex/Tmut 5% 3d4 92% 5 Enfeeble Hex 5% N/A 100% 7 Disjunction Tloc 18% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Ossuary (visited) Shops: D:5 ! D:6 * Annotations: D:6 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc warrior shoots a bolt. The bolt closely misses you. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shoots a bolt. The bolt hits you! You take 14 damage, and have 35/57 hp. MASSIVE DAMAGE!! You now have 12/21 mp. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The orc warrior unwields a +5 arbalest of electrocution. It stops crackling. The orc warrior wields a +0 mace. The orc warrior hits you with a +0 mace. You now have 11/21 mp. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior hits you but does no damage. You now have 10/21 mp. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace, wearing a +0 chain mail and quivering poisoned darts (heavily wounded, fast, 81% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 17/57 hp. MASSIVE DAMAGE!! You now have 8/21 mp. The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 8/57 hp. You now have 7/21 mp. The searing ray misses the orc warrior. The orc warrior hits you with a +0 mace! You die... ### #.# ..# #.# #.# #.# #.# #.###### .<#######......################## ##.†.............).)............. #.###########.################## ##.# #.##### # ...##### #..@o)# # >......# #####.# # .#####.# .# # .# #.# )# # .# #.# .) # .#####.# .. # .......# oo. .......## ... ..#.#...## You could see an orc warrior (fast). Vanquished Creatures Grinder (D:3) Sigmund (D:4) A water moccasin (D:4) An ogre (D:5) An elf zombie (Ossuary) A kobold brigand (D:4) 4 scorpions A bullfrog (D:5) 2 centaur zombies (Ossuary) 3 hounds 3 orc priests Crazy Yiuf (D:3) 2 jellies Jessica (D:3) A sleepcap (D:6) 3 iguanas 2 orc wizards Terence (D:3) 3 mummies 8 gnolls 11 adders A shadow imp (D:5) 2 ufetubi An adder zombie (Ossuary) 3 worms 5 dart slugs 19 orcs 6 bats 8 endoplasms 3 giant cockroaches (D:1) 4 goblins 5 hobgoblins 6 jackals 3 quokkas 6 ball pythons A frilled lizard (D:3) 2 goblin zombies (Ossuary) 7 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 5 kobolds 10 kobold zombies (Ossuary) 10 orc zombies (Ossuary) 11 rats A rat zombie (Ossuary) 173 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spardeous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 284 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 407 | D:1 | Reached skill level 4 in Conjurations 907 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/9 1012 | D:1 | You fall into a shaft and drop 1 floor! 2022 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/11 2738 | D:2 | Learned a level 2 spell: Searing Ray 2743 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3116 | D:3 | Noticed Grinder 3117 | D:3 | Paralysed by Grinder for 4 turns 3129 | D:3 | HP: 1/33 [gnoll/+0 halberd (14)] 3260 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/13 3309 | D:3 | Noticed Terence 3314 | D:3 | Reached skill level 5 in Conjurations 3509 | D:3 | Killed Grinder 3510 | D:3 | Reached XP level 6. HP: 15/45 MP: 4/15 3656 | D:3 | Found a transporter. 3787 | D:4 | Noticed a water moccasin 3795 | D:4 | Reached skill level 6 in Conjurations 3990 | D:4 | Killed a water moccasin 3991 | D:4 | Reached XP level 7. HP: 19/50 MP: 8/17 4202 | D:4 | Reached skill level 5 in Spellcasting 4623 | D:4 | Identified the +7 flail "Hekliv" {flame, rF+ Int+3 Stlth-} 4700 | D:4 | Noticed Sigmund 4708 | D:4 | Killed Sigmund 5431 | D:5 | Entered Level 5 of the Dungeon 5513 | D:5 | Found a sand-covered staircase. 5572 | Ossuary | Entered an ossuary 5577 | Ossuary | Learned a level 2 spell: Passwall 5866 | Ossuary | Reached skill level 1 in Translocations 6672 | D:5 | Reached XP level 8. HP: 57/57 MP: 14/20 6710 | D:5 | Got Sif Muna's Parchment of the Mortuary and Coordinates 6898 | D:5 | Identified the ring "Fuonu" {rElec rN+ Str+6 Stlth+} 7193 | D:5 | Reached skill level 7 in Conjurations 7555 | D:5 | Found Famighy's Distillery. 7660 | D:3 | Noticed Jessica 7662 | D:3 | Killed Jessica 7749 | D:3 | Found a runed translucent door. 7750 | D:3 | Noticed Crazy Yiuf 7929 | D:3 | Found a transporter. 7937 | D:3 | Killed Terence 8107 | D:3 | Killed Crazy Yiuf 8548 | D:6 | Noticed Dowan 8746 | D:6 | Found a staircase to the Ecumenical Temple. 9142 | D:6 | Got the Atlas of Nival Direction 9148 | D:6 | Learned a level 4 spell: Manifold Assault 9153 | D:6 | Learned a level 4 spell: Animate Dead 9428 | D:6 | Found Fuuful's Elemental Accessories. 9428 | D:6 | Noticed Duvessa 9634 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, minmay_rat_gold_closets D:2: layout_basic D:3: layout_basic, gammafunk_temple_overflow_arena, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence, uniq_jessica D:4: layout_basic, grunt_temple_overflow_open, grunt_ministairs_7, minmay_manual_mandibuliform, uniq_sigmund D:5: layout_basic, gup_ossuary_entry_pyramid, serial_shops, nicolae_shop_just_a_little_nook D:6: layout_basic, minmay_temple_entry_slanted, nicolae_elemental_shop, minivault_24, dreamdust_princess_corridor, minmay_holes, grunt_ministairs_1, skrybe_limestone_x, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 6 | 6.4 Conjurations | 4 5 6 7 | 7.7 Translocations | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 102 | 43 | 165 || 310 Searing Ray | | 15 | 38 || 53 Iskenderun's Myst | | | 4 || 4 Use: Potion | | 1 | || 1 Scroll | | | 9 || 9 Armour: Ring mail | 4 | 7 | 19 || 30 Dodge: Dodged | 13 | 15 | 34 || 62