Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 13527265208916794544 25 speculusfracta the Ducker (level 3, -4/26 HPs) Began as a Djinni Fire Elementalist on Dec 3, 2022. Slain by an orc ... wielding a +0 war axe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1429 turns). speculusfracta the Ducker (DjFE) Turns: 1429, Time: 00:03:25 Health: -4/26 AC: 2 Str: 9 XL: 3 Next: 20% Gold: 55 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 dagger (protect) rCold x . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +2 dagger of protection (weapon) Armour f - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 2.7 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 f - Apportation Tloc 20% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! You reach down and open the door. Found an escape hatch in the ceiling. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest invokes the aid of Beogh against you. You barely resist. The orc priest miscasts a cantrip. Your foxfire dissipates! The foxfire hits the orc priest. The orc priest is moderately wounded. The orc priest attacks as you move away! The orc priest barely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest but does no damage. The orc priest is moderately wounded. The foxfire hits the orc priest but does no damage. The orc priest is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc. The orc is moderately wounded. The foxfire hits the orc. The orc is heavily wounded. The orc hits you with a +0 war axe! You die... #.###.....## #>##.......+ #.o..÷...### #####..### ##.## #...# #o..# #+# ####oo.#########.# # #..<@.....##...#.# ## #....§......###..###. #.........#.# #...... ####...####.###....#. #...# ##......### #.<.# #####.## # ##### ### You could see an orc priest and 2 orcs. Vanquished Creatures 2 orcs An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins 3 ball pythons A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 23 creatures vanquished. Vanquished Creatures (others) 69 foxfires 69 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | speculusfracta the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | speculusfracta set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 317 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 628 | D:1 | Found Diotuad's Antique Armour Emporium. 973 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 973 | D:2 | Learned a level 1 spell: Apportation 1041 | D:3 | HP: 1/25 [orc/+0 club (2)] 1429 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, serial_shops, shop D:2: layout_loops_corners D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Fighting | | 0.3 Dodging | | 2.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 5 Cast: Foxfire || 39 Use: Scroll || 2 Potion || 2 Armor: Robe || 10 Dodge: Dodged || 28