Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 15898182880849032421 12 spedboy43 the Sneak (level 2, 13/13 HPs) Began as a Spriggan Conjurer on Apr 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:48 (608 turns). spedboy43 the Sneak (Spriggan Conjurer) Turns: 608, Time: 00:02:49 Health: 13/13 AC: 2 Str: 3 XL: 2 Next: 20% Magic: 15/15 EV: 17 Int: 19 God: Gold: 12 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... c - amulet of magic regeneration Stlth ++ f - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.54/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (around neck) f - a ring of magical power (left hand) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions b - 2 potions of magic g - a potion of degeneration {unknown} i - a potion of attraction {unknown} Skills: + Level 3.0 Dodging + Level 3.3 Stealth + Level 2.9 Spellcasting + Level 3.0 Conjurations + Level 0.3 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Summon Small Mammal Summ 16% N/A 13% 1 c - Searing Ray Conj 28% 2d5 7% 2 d - Necrotise Necr 8% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! h - a scroll labelled GAGISA VUTHRADD Your magical contamination has completely faded away. Things that are here: a +0 dagger; a goblin skeleton You see here a +0 club. Things that are here: a +0 club; a goblin skeleton Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 12 gold pieces (gained 9). i - a metallic sapphire potion Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Memorise Necrotise, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'd'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ... ##.#...# # #.###..# # ##.#...# ### ##.#### ..# #.# #.#### ### #.# #g#.. ..# #.# #.#.# #.# #.# #.#.####.## #@# #...g.....######.# ###.##...........# #...ยง...######## ######### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spedboy43 the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 13 | D:1 | Learned a level 1 spell: Summon Small Mammal 342 | D:1 | Reached XP level 2. HP: 8/13 MP: 4/6 606 | D:1 | Learned a level 2 spell: Searing Ray 608 | D:1 | Learned a level 1 spell: Necrotise 608 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.0 Dodging | 3 | 3.0 Stealth | | 3.3 Spellcasting | | 2.9 Summonings | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 18 Summon Small Mamm || 7 Armour: Robe || 3 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 83 | 160 | 1 | 458.0 | Dungeon | 458 | 458 | 0 | 83 | 160 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts