Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 12668349433162535938 117 spicyOOTC the Magician (level 5, 0/35 HPs) Began as a Djinni Hedge Wizard on Aug 11, 2021. Was an Initiate of Zin. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:12:06 (3793 turns). spicyOOTC the Magician (Djinni Hedge Wizard) Turns: 3793, Time: 00:12:07 Health: 0/35 AC: 2 Str: 9 XL: 5 Next: 22% Gold: 63 EV: 12 Int: 16 God: Zin [......] SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Donate Gold You were on level 3 of the Dungeon. You worshipped Zin. Zin was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. You donated 6 gold pieces to Zin. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) i - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) Missiles h - 18 bolts j - 30 stones k - 3 silver boomerangs l - 14 sling bullets m - 3 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) p - a +1 ring mail of fire resistance (You found it on level 3 of the Dungeon) Scrolls f - a scroll of magic mapping {unknown} g - a scroll of enchant armour {unknown} Potions d - a potion of mutation e - a potion of magic o - a potion of cancellation Skills: - Level 2.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Slow Hex 16% N/A 4% 2 c - Searing Ray Conj 32% 3d4 4% 2 d - Conjure Flame Conj/Fire 16% 6-21 9% 3 j - Call Imp Summ 16% N/A 4% 2 l - Mephitic Cloud Conj/Pois/Air 16% N/A 9% 3 r - Freeze Ice 64% 1d8 3% 1 B - Blink Tloc N/A N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:2 exclusions: adder, gnoll and worm Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits the orc priest. The orc priest is heavily wounded. You hear a shout! A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded) You freeze the orc priest. The orc priest is severely wounded. The orc priest completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (severely wounded) You freeze the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (almost dead) You freeze the orc priest. You kill the orc priest! * * * LOW HITPOINT WARNING * * * The adder barely misses you. Your Spellcasting skill increases to level 4! You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'c'. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (translocational energy, chance to affect: 62%) The adder resists with significant effort. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 62%) The adder seems to slow down. * * * LOW HITPOINT WARNING * * * The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You freeze the quokka. The quokka is severely wounded. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded) You freeze the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * The adder is no longer moving slowly. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Okay, then. As you read the scroll labelled GINEYZU ADWA, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The adder bites you. You die... ░░░ ░<░ ░)░ ░░░░░░░░░.░ ░@S§......░ ░o░░░░░░░░░ ░.░ ░.....░ ░░░░░░o░ ░.....░ ░......░░░░░░░.....░░░ ░.░░.........+....... ░.░░.░░░░░░░░░.....░ ░.░░.░ ░..........░ ░.░░.░ ░..........░ You could see an adder and 2 orcs. Vanquished Creatures An orc priest (D:3) 3 adders 3 dart slugs An orc (D:3) 5 ball pythons 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 7 goblins 4 hobgoblins 6 jackals (D:2) 5 quokkas 4 frilled lizards 2 kobolds 4 rats 51 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spicyOOTC the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Found a glowing silver altar of Zin. 26 | D:1 | Became a worshipper of Zin the Law-Giver 442 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1009 | D:1 | Reached skill level 3 in Spellcasting 1009 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1009 | D:1 | Learned a level 1 spell: Freeze 2231 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 3765 | D:3 | Reached skill level 4 in Spellcasting 3765 | D:3 | Reached XP level 5. HP: 11/35 MP: 0/0 3765 | D:3 | Learned a level 2 spell: Searing Ray 3779 | D:3 | HP: 3/35 [quokka (3)] 3793 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_cross D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_petra, serial_bayou_lagoon_a, minmay_goblin_outpost, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Dodging | | 2.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Throw: Stone | | 2 || 2 Cast: Magic Dart | 58 | 30 || 88 Freeze | 12 | 15 || 27 Slow | | 5 || 5 Blink | | 2 || 2 Use: Scroll | | 4 || 4 Stab: Sleeping | 3 | || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 21 | 9 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3793 | 3379 | 414 | 971 | 2029 | 3 | 1264.3 | Dungeon | 3793 | 3379 | 414 | 971 | 2029 | 3 | 1264.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1875 daAuts D:1: 1676 daAuts D:3: 241 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 +-------+-------+-------+-------+-------+----------------------