Dungeon Crawl Stone Soup version 0.27-a0-604-g29a88b33a7 (webtiles) character file. Game seed: 11539477870107008110 31 spiderkeys the Grave Robber (level 3, 0/30 HPs) Began as a Deep Dwarf Necromancer on Mar 12, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:56 (882 turns). spiderkeys the Grave Robber (Deep Dwarf Necromancer) Turns: 882, Time: 00:03:57 Health: 0/30 AC: 7 Str: 11 XL: 3 Next: 7% Magic: 0/5 EV: 11 Int: 16 God: Gold: 144 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis + c - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn f - ring of see invisible MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour d - a +0 pair of gloves (worn) g - a +0 ring mail (worn) i - a +0 cloak (worn) Jewellery f - a ring of see invisible (right hand) Scrolls a - 2 scrolls of identify {unknown} e - 2 scrolls of random uselessness {unknown} Potions b - a potion of mutation {unknown} h - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 1.1 Armour + Level 2.6 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting * Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 7% 1 b - Animate Skeleton Necr 34% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 8% 2d7 21% 3 Animate Dead Necr 8% N/A 56% 4 Agony Necr 17% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal misses you. Casting: Pain (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your kobold skeleton hits the jackal but does no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your kobold skeleton hits the jackal with a +0 dagger. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your kobold skeleton hits the jackal with a +0 dagger. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. Your kobold skeleton misses the jackal. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... ...# #......#...##..####......# ##.###########................# ##..####8.8####..#.######.#...# ###.##......# #...........#...# ###..#......# #.############### .##..#...8..###.# ######## .....#......8#..# #......# #....'".....<#######......# .....#......8#..@hhZ......# #.##.#...8..########..(...# #..#.#......# #......# ....##......# #......# #....###8.8## ######.# ############### #.# # ###...#.)..# #.# ##### # #......##..### #.###...# ####.####.###...#########Z..#...# You could see 2 jackals and a friendly kobold skeleton. Vanquished Creatures 2 leopard geckos (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 7 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spiderkeys the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 68 | D:1 | Learned a level 1 spell: Animate Skeleton 144 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/4 491 | D:1 | Reached skill level 1 in Armour 847 | D:1 | Reached XP level 3. HP: 2/30 MP: 2/5 879 | D:1 | HP: 1/30 [jackal (1)] 882 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms D:2: layout_rooms, grunt_gozag_breadcrumbs Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Fighting | | 0.8 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 1.7 Necromancy | | 4.8 Action || total -------------------------++------- Melee: Whip || 14 Cast: Pain || 39 Animate Skeleton || 1 Use: Potion || 1 Armor: Ring mail || 18 Robe || 5 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 883 | 864 | 19 | 0 | 653 | 2 | 441.5 | Dungeon | 883 | 864 | 19 | 0 | 653 | 2 | 441.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 4 daAuts