Dungeon Crawl Stone Soup version 0.27-a0-965-gbf8bb431c4 (webtiles) character file. Game seed: 4718034512380380705 105 spiderkeys the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on Apr 12, 2021. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (2634 turns). spiderkeys the Conjurer (Octopode Conjurer) Turns: 2634, Time: 00:02:50 Health: -1/28 AC: 1 Str: 6 XL: 4 Next: 81% Magic: 1/7 EV: 13 Int: 21 God: Gold: 55 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Potions b - a potion of resistance c - 2 potions of brilliance d - a potion of magic {unknown} e - 3 potions of curing f - a potion of heal wounds {unknown} Skills: + Level 1.6 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Static Discharge Conj/Air 13% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Lightning Bolt Conj/Air 6% 1d18 80% 5 Ignition Fire 1% 3d3 100% 8 Shatter Erth 1% 3d5* 100% 9 Tornado Air 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! Found a faded altar of an unknown god. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! The magic dart hits the ogre but does no damage. A quokka comes into view. The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 11% to evade) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is heavily wounded. The ogre misses you. The searing ray hits the ogre! The ogre is severely wounded. The ogre barely misses you. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 dagger. The orc shouts! The orc completely misses you. You open the door. The ogre barely misses you. The orc hits you with a +0 dagger. You die... ####### .#.r...# §§....###.# .§....#...## .##.#....<.##### ..........#... ##.####....#.# #.#.rOo# #.####@# #+ #'# ... ..... ......# .......# ........# .........# You could see an ogre, an orc and a quokka. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 3 dart slugs (D:1) 8 endoplasms 5 goblins 3 hobgoblins 7 jackals (D:1) 5 kobolds 2 quokkas 2 ball pythons 4 bats 3 frilled lizards 4 rats 49 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spiderkeys the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 998 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1009 | D:1 | Reached skill level 1 in Fighting 2104 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 2259 | D:2 | Learned a level 2 spell: Searing Ray 2444 | D:2 | Noticed Jessica 2446 | D:2 | Killed Jessica 2616 | D:3 | Found a faded altar of an unknown god. 2620 | D:3 | Noticed an ogre 2634 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, serial_bayou_pond_b D:2: layout_basic, uniq_jessica D:3: layout_basic, gammafunk_ghost_grave, ebering_ecumenical_altar_mist Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Constrict | 7 | || 7 Tentacles | 6 | || 6 Cast: Magic Dart | 66 | 18 || 84 Searing Ray | | 2 || 2 Use: Scroll | 1 | 4 || 5 Armor: Skin | 2 | || 2 Dodge: Dodged | 22 | 5 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2633 | 2590 | 43 | 16 | 2362 | 3 | 877.7 | Dungeon | 2633 | 2590 | 43 | 16 | 2362 | 3 | 877.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1805 daAuts D:2: 806 daAuts D:3: 21 daAuts