Dungeon Crawl Stone Soup version 0.27-a0-1119-gbf574a6a6b (webtiles) character file. Game seed: 17064337835485732042 56 spiderkeys the Magician (level 3, -2/27 HPs) Began as a Djinni Ice Elementalist on May 3, 2021. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (2303 turns). spiderkeys the Magician (Djinni Ice Elementalist) Turns: 2303, Time: 00:02:40 Health: -2/27 AC: 2 Str: 7 XL: 3 Next: 95% Gold: 128 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +1 short sword (drain) rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn N - ring of positive energy MPRegen 0.00/turn (no ring) @: flying, studying Throwing A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.7 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 68% 1d8 3% 1 m - Metabolic Englaciati Hex/Ice 8% N/A 63% 5 o - Ozocubu's Armour Ice 17% N/A 9% 3 r - Frozen Ramparts Ice 34% 1d5 9% 3 z - Summon Small Mammal Summ 68% N/A 3% 1 X - Hailstorm Conj/Ice 17% 3d6 28% 4 Your spell library was empty. Inventory: Hand Weapons c - a +1 short sword of draining (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 105 stones d - 21 arrows Armour a - a +0 robe (worn) Jewellery N - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {@r1} f - a scroll of vulnerability {!r!r} g - 3 scrolls of noise {unknown} h - a scroll of teleportation {@r4} j - a scroll of immolation {unknown} Potions i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas ### ..# ##### #.# #...# #.# #.#.#####.#### ### #.#..........# #.. #... #.#..........###.. #... #@#............... #.... #o#.#####+##...... +.... '.#.#####.##...... #.....#>................ #....#'#+#####.######.. ##...........#######. #........#.......... #........#.......... ...........+.......... You could see an orc. Message History You take 4 damage, and now have 15/27 hp. The endoplasm completely misses you. The quokka barely misses you. There is an open door here. There is a stone staircase leading down here. 😮 HP[+1] You see here a rat corpse. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip You freeze the orc! You kill the orc! 😮 HP[-1] You take 1 damage, and now have 15/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm misses you. 😮 HP[-1] You take 1 damage, and now have 14/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 13/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour You freeze the orc. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. 😨 HP[-1] You take 1 damage, and now have 12/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded) You freeze the orc. * * * LOW HITPOINT WARNING * * * The orc closely misses you. An orc opens the door. 😨 HP[-1] You take 1 damage, and now have 11/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded) You freeze the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 10/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You freeze the quokka. * * * LOW HITPOINT WARNING * * * The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 7/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded) You freeze the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 6/27 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour You freeze the orc. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly wounded) You freeze the orc. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Armour | 1 | 1.2 Spellcasting | 4 | 4.1 Dodging | | 2.7 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 14 Short sword || 50 Cast: Freeze || 28 Use: Scroll || 3 Stab: Distracted || 1 Sleeping || 1 Armor: Robe || 16 Dodge: Dodged || 53 Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, minmay_misc_feat_four_crosses, kennysheep_nondescript, chequers_serial_rivers_micro_a D:2: layout_loops_cross, basic_altar D:3: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spiderkeys the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.10] 296 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 1086 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 1086 | D:2 | Learned a level 1 spell: Summon Small Mammal 1137 | D:2 | Reached skill level 1 in Fighting 1137 | D:2 | Reached skill level 1 in Armour 1137 | D:2 | Reached skill level 4 in Spellcasting 1516 | D:2 | Found a blossoming altar of Fedhas. 2303 | D:3 | Slain by an orc Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 orcs (D:3) 7 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:2) 2 hobgoblins (D:1) 4 kobolds 2 quokkas (D:3) 4 ball pythons 4 bats 3 frilled lizards 5 rats 40 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 80 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 23 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2306 | 2219 | 87 | 0 | 1962 | 3 | 768.7 | Dungeon | 2306 | 2219 | 87 | 0 | 1962 | 3 | 768.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1050 daAuts D:1: 827 daAuts D:3: 427 daAuts