Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 10403287962856079226 0 spiderkeys the Skirmisher (level 1, -7/16 HPs) Began as an Octopode Abyssal Knight on May 30, 2021. Was a Follower of Lugonu. Killed from afar by a smoke demon (23 damage) ... with a ball of steam ... on level 2 of the Abyss. The game lasted 00:00:19 (86 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 86, Time: 00:00:19 Health: -7/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 63 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Depart the Abyss You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 63 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged near water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: .≈≈≈#. ≈≈≈≈≈≈ #.≈≈≈≈. .≈≈≈≈≈≈≈ ..≈≈≈≈. ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈...≈≈ ≈≈≈#≈≈≈ .#.≈≈≈...≈≈ ≈≈≈≈#≈≈ ...≈≈≈..#.≈##≈≈≈≈≈#≈ ≈≈...≈≈≈≈≈≈≈#≈@...≈≈≈≈ ≈≈≈≈#≈≈≈≈≈≈≈≈≈≈§§4≈≈≈≈ #≈≈≈≈≈≈......x....§§..# #≈≈≈≈≈...##......#.3.. .#≈≈≈≈≈.#.........4.... ##≈≈≈≈≈.##.#...#......# ##### ≈≈.....##......... .....###...######...#.$ ......##.# ..#. .#.... You could see 2 hellwings and a small abomination. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. You now have 3 gold pieces. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. You see here a +0 dagger. You now have 20 gold pieces (gained 17). You now have 37 gold pieces (gained 17). You now have 63 gold pieces (gained 26). A small abomination comes into view. A hellwing comes into view. A hellwing comes into view. A smoke demon comes into view. The hellwing gives a chilling moan. The smoke demon gestures at you. The ball of steam hits you!! Ouch! That really hurt! You die... Levels and vault maps discovered: Abyss:2: base: Temple, evilmike_abyss_exit_8 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 77 | Abyss:2 | Noticed a small abomination 80 | Abyss:2 | Noticed a hellwing 81 | Abyss:2 | Noticed a hellwing 84 | Abyss:2 | Noticed a smoke demon 86 | Abyss:2 | Killed from afar by a smoke demon Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 26 | 2 | 42.5 | Abyss | 85 | 85 | 0 | 0 | 26 | 2 | 42.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:2: 54 daAuts Abyss:1: 31 daAuts