Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 10964555528951278817 0 spiderkeys the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on May 31, 2021. Was a Follower of Lugonu. Killed from afar by a guardian serpent (18 damage) ... with a bolt of poison ... on level 1 of the Abyss. The game lasted 00:00:16 (46 turns). spiderkeys the Skirmisher (Formicid Abyssal Knight) Turns: 46, Time: 00:00:17 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -13) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: ....... ...... .... .. ........ ............. #..##..##..##..##.. ##..##..##..##..##.. ................... ...... ............. . #..##..##..##..## ### #. ##.#S##x.# #.# ###..@.# ##.....#.##..# #..#.#### .# . .#. .. # .. .# . You could see a guardian serpent and a small abomination. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a scroll labelled QUBABB XASEEBI. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. c - a scroll labelled QUBABB XASEEBI As you read the scroll labelled QUBABB XASEEBI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Found a gateway leading out of the Abyss. A guardian serpent comes into view. The guardian serpent shouts! You hear an angry buzzing noise. The guardian serpent coils itself and waves its upper body at you. Your stasis prevents you from being slowed. A small abomination comes into view. The guardian serpent casts a spell at you. Your stasis prevents you from being slowed. The guardian serpent casts a spell at you. Your stasis prevents you from being slowed. The small abomination barely misses you. The guardian serpent casts a spell at you. The bolt of poison hits you!! You are poisoned. Ouch! That really hurt! You die... Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 1 Levels and vault maps discovered: Abyss:1: base: Temple, base: Temple, evilmike_abyss_exit_chaos Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 35 | Abyss:1 | Noticed a guardian serpent 43 | Abyss:1 | Noticed a small abomination 46 | Abyss:1 | Killed from afar by a guardian serpent Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | Abyss | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 46 daAuts