Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 1881142255369076134 0 spiderkeys the Skirmisher (level 1, -12/18 HPs) Began as a Merfolk Abyssal Knight on June 1, 2021. Was a Follower of Lugonu. Mangled by a small abomination (16 damage) ... on level 2 of the Abyss. The game lasted 00:00:18 (69 turns). spiderkeys the Skirmisher (Merfolk Abyssal Knight) Turns: 69, Time: 00:00:19 Health: -12/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 18 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Depart the Abyss You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: .# ...# z#. #.#.# ..##.#.. ..z#..# ....# # . #..# ##.# .# #...####.## .... ..#.. #...@x.##... ##... #....##..#.# .... .## #..## #...## #..##..## # ##..##.####.##....# ............ ...#... #.....#....##......# .#.....#.....#.....## ............$.## ...# ................ # .. You could see a small abomination and a wight. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Merfolk Abyssal Knight. Will you be the one to retrieve the legendary Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found two corrupted altars of Lugonu. Found a gateway leading out of the Abyss. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. A small abomination comes into view. You now have 18 gold pieces. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-15] You take 15 damage, and now have 3/18 hp. MASSIVE DAMAGE!! (PAUSE) 😱 HP[+1] A wight comes into view. It is wielding a +1 trident of venom. A wight comes into view. It is wielding a +0 battleaxe. The small abomination hits you! Ouch! That really hurt! You die... Levels and vault maps discovered: Abyss:2: base: Temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Merfolk Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 49 | Abyss:2 | Noticed a small abomination 64 | Abyss:2 | HP: 3/18 [small abomination (15)] 67 | Abyss:2 | Noticed a wight 67 | Abyss:2 | Noticed a wight 69 | Abyss:2 | Mangled by a small abomination Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 9 | 2 | 34.0 | Abyss | 68 | 68 | 0 | 0 | 9 | 2 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:2: 48 daAuts Abyss:1: 20 daAuts