Dungeon Crawl Stone Soup version 0.27-a0-1332-g84bddb5ca7 (webtiles) character file. Game seed: 10557990110528297993 0 spiderkeys the Skirmisher (level 1, -8/16 HPs) Began as an Octopode Abyssal Knight on June 26, 2021. Was a Follower of Lugonu. Killed from afar by a wretched star (24 damage) ... with a lance of force ... on level 1 of the Abyss. The game lasted 00:00:14 (85 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 85, Time: 00:00:15 Health: -8/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 23 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, [deterioration 2] a: Renounce Religion, Depart the Abyss You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 23 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. [Your body often deteriorates upon taking damage.] Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: ≈≈≈. # #.#. ..## #..#..#.# ## ≈#.. .....###.# ≈≈≈..####..##...##### ≈≈≈ #........##.#..# ≈ ≈...#.......##.*.# ≈≈≈......# # #.#...### ≈≈≈..... .###.#.#.#..# .#... ##@..#.# #. .......#..#.# ## .#.......#X.. ............... .....#.....#.... #...###...###... .... ..... ... ... ..... .. You could see a starcursed mass (wandering) and a wretched star. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a short sword. Found a corrupted altar of Lugonu. You see here a +0 short sword. You now have 7 gold pieces. Found a gateway leading out of the Abyss. You now have 23 gold pieces (gained 16). Found a gateway leading out of the Abyss. Found a gateway leading out of the Abyss. Found a runed scarf. There is a gateway leading out of the Abyss here. A wretched star comes into view. The wretched star pulses with an eldritch light! You feel yourself wasting away. You feel your body start to fall apart. A starcursed mass comes into view. The wretched star glows turbulently. The lance of force hits you!! Ouch! That really hurt! You die... Levels and vault maps discovered: Abyss:1: base: Temple, evilmike_abyss_exit_plants, hangedman_abyss_or_decor_stabs, base: Temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 73 | Abyss:1 | Noticed a wretched star 82 | Abyss:1 | Noticed a starcursed mass 85 | Abyss:1 | Killed from afar by a wretched star Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 65 | 1 | 85.0 | Abyss | 85 | 85 | 0 | 0 | 65 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 85 daAuts