Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 6718611963912337027 0 spiderkeys the Skirmisher (level 1, -17/16 HPs) Began as an Octopode Abyssal Knight on June 26, 2021. Was a Follower of Lugonu. Killed from afar by a hellion (23 damage) ... with damnation ... on level 3 of the Abyss. The game lasted 00:00:46 (192 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 192, Time: 00:00:46 Health: -17/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 35 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 35 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Jewellery b - an amulet of magic regeneration (You found it on level 3 of the Abyss) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: . .'#+#+++.#.... .#'##'∩##.#.≈...# ## .##.# . #....# .. #.# .. ##''#'#.#..###. .# ## .....#'## ##....##..# ..# $. #G.'##.#...## ...#..# ###§## .#######.##...# ## ##.###.#.#...##.# ##......@#.....# #..#...###...## ##.....#.....# #............. #............ .. ≈......)........ .. ≈#.#......#$....#. ≈≈.#.#..2###...# ≈≈ ....... .... You could see a hellion. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. There is a corrupted altar of Lugonu here. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. b - a scroll labelled TYIGAU QYAFF You now have 35 gold pieces. You are suddenly pulled into a different region of the Abyss! As you read the scroll labelled TYIGAU QYAFF, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. A sixfirhy comes into view. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stumble backwards! A blink frog comes into view. 😨 HP[-10] You take 10 damage, and now have 6/16 hp. MASSIVE DAMAGE!! (PAUSE) There is a gateway leading deeper into the Abyss here. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror closely misses you. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. 😱 HP[-3] You take 3 damage, and now have 3/16 hp. Unknown command. You see here a +0 plate armour. 😱 HP[+1] You open the door. There is an open door here. You open the door. You open the door. There is an open door here. You open the huge gate. Found a gateway leading out of the Abyss. There is a huge open gate here. There is a huge open gate here. 😨 HP[+1] There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. A golden eye comes into view. There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. You open the door. There is an open door here. b - an amulet of magic regeneration There are no items here. 😨 HP[+1] A hellion comes into view. The hellion gives a hideous shriek! The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you!! Ouch! That really hurt! You die... Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 1 Levels and vault maps discovered: Abyss:3: base: Temple, evilmike_abyss_exit_12 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 96 | Abyss:2 | Found a corrupted altar of Lugonu. 120 | Abyss:2 | Noticed a thrashing horror 121 | Abyss:2 | Noticed a sixfirhy 123 | Abyss:2 | Noticed a blink frog 124 | Abyss:2 | HP: 3/16 [thrashing horror (3)] 166 | Abyss:3 | Noticed a golden eye 166 | Abyss:3 | Noticed a golden eye 189 | Abyss:3 | Noticed a hellion 192 | Abyss:3 | Killed from afar by a hellion Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 0 | 51 | 3 | 63.7 | Abyss | 191 | 191 | 0 | 0 | 51 | 3 | 63.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 78 daAuts Abyss:3: 66 daAuts Abyss:2: 46 daAuts