Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 15739245616570534243 31 spiderkeys the Skirmisher (level 3, -6/26 HPs) Began as an Octopode Abyssal Knight on June 26, 2021. Was a Follower of Lugonu. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:52 (1666 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 1666, Time: 00:01:53 Health: -6/26 AC: 3 Str: 12 XL: 3 Next: 22% Magic: 4/4 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 72 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . c - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... Clarity + (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: flying, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, agile 1, clarity, passive freeze a: Renounce Religion, Depart the Abyss You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 72 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are agile. (Dex +2) You possess an exceptional clarity of mind. A frigid envelope surrounds you and freezes all who hurt you. Skills: + Level 3.3 Fighting + Level 2.4 Polearms + Level 2.8 Dodging + Level 2.5 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear c - a +0 trident (weapon) (You found it on level 2 of the Abyss) Missiles e - 23 sling bullets k - 66 stones m - 18 arrows Scrolls h - a scroll of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund ...........##### #.... ...........# .... . ##.........# ..###.. ........##.#######....... .........#...#........... .................b#.....) ..................{...... ....>...........l>g?..... ................@w..._... ..................#.###.. ....)............##... ...........###..##...... ... ...##......†###.##.####.# ... ##.##......†..#....# #.. ... #...............## #.# #.# #####..###.#.....#####.# #.# #####.................## #.# You could see a friendly dart slug (summoned), a friendly goblin (summoned, confused), a friendly bat (summoned) and a friendly frilled lizard (summoned). Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a stone staircase leading down. The bat barely misses you. The bat closely misses you. You miss the bat. You grab the bat. You squeeze the bat. You kill the bat! Lugonu accepts your kill. No target in view! No target in view! Found a stone staircase leading up. You see here a +0 trident. Key pressed, stopping explore. Key pressed, stopping explore. You now have 72 gold pieces (gained 8). Key pressed, stopping explore. Sigmund is nearby! Okay, then. As you read the scroll labelled PENANL YPONN, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep) Attack! Sigmund shouts! Found a faded altar of an unknown god. Your bat hits Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your bat hits something. Something barely misses your bat. Your bat hits something but does no damage. Your bat hits something. Something hits you. 😕 HP[-4] You take 4 damage, and now have 22/26 hp. Your bat barely misses something. Something hits you. There is a stone staircase leading down here. 😮 HP[-5] You take 5 damage, and now have 17/26 hp. You barely miss something. Your bat barely misses something. Something hits you. 😮 HP[-2] You take 2 damage, and now have 15/26 hp. You miss something. Your bat hits something but does no damage. Your bat misses something. Something hits you! * * * LOW HITPOINT WARNING * * * 😱 HP[-9] You take 9 damage, and now have 6/26 hp. MASSIVE DAMAGE!! (PAUSE) You swap places. Your bat barely misses something. You hear some strange, mumbled words. You are confused. You're too confused to aim your attacks! You are too confused! You're too confused to aim your attacks! Your bat hits something but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 5/26 hp. Your bat closely misses something. Something barely misses you. Okay, then. You are too confused! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less confused. Your bat barely misses something. You hear some strange, mumbled words. Your goblin resists with significant effort. It was a potion of flight. You feel very buoyant. You fly up into the air. Your bat barely misses something. Your bat closely misses something. You hear some strange, mumbled words. Your goblin appears confused. It was a potion of haste. You feel yourself speed up. Your bat closely misses something. Your bat hits something but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Your goblin completely misses your bat. 😱 HP[-1] You take 1 damage, and now have 4/26 hp. It was a potion of mutation. You feel extremely strange. Your skin feels very cold. Your thoughts seem clearer. Iridescent scales grow over part of your body. You feel agile. Your bat misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Action || total -------------------------++------- Melee: Trident || 57 Constrict || 10 Tentacles || 7 Invok: Depart the Abyss || 1 Use: Potion || 4 Scroll || 1 Stab: Sleeping || 8 Armor: Skin || 4 Dodge: Dodged || 18 Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god, kennysheep_cluttered_room, uniq_jessica, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 246 | Abyss:2 | Noticed a large abomination 246 | Abyss:2 | Noticed a rakshasa 249 | Abyss:2 | Noticed a thrashing horror 266 | Abyss:2 | Noticed a raiju 266 | Abyss:2 | Noticed a raiju 268 | Abyss:2 | Noticed a raiju 270 | Abyss:2 | HP: 1/16 [raiju/living lightning (15)] 271 | D:1 | You pass through the gate. 271 | D:1 | Escaped the Abyss 852 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1128 | D:1 | Reached * piety under Lugonu 1440 | D:2 | Reached XP level 3. HP: 21/26 MP: 4/4 1550 | D:2 | Noticed Sigmund 1652 | D:2 | Found a faded altar of an unknown god. 1659 | D:2 | HP: 6/26 [something (9)] 1665 | D:2 | HP: 4/26 [something (1)] 1666 | D:2 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 1666 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1666 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1666 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 1666 | D:2 | Killed from afar by Sigmund Vanquished Creatures A bat (D:2) 6 endoplasms (D:1) 4 giant cockroaches (D:1) A hobgoblin (D:2) 4 jackals (D:2) 2 kobolds (D:1) A quokka (D:2) 2 ball pythons (D:1) 2 goblins (D:1) 3 rats 26 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1675 | 1624 | 51 | 0 | 1347 | 4 | 418.8 | Dungeon | 1405 | 1354 | 51 | 0 | 1159 | 2 | 702.5 | Abyss | 270 | 270 | 0 | 0 | 188 | 2 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 263 daAuts Abyss:1: 205 daAuts Abyss:2: 65 daAuts