Dungeon Crawl Stone Soup version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 16978015740535148488 0 spiderkeys the Skirmisher (level 1, -17/16 HPs) Began as an Octopode Abyssal Knight on Sept 16, 2021. Was a Follower of Lugonu. Demolished by a small abomination (21 damage) ... on level 2 of the Abyss. The game lasted 00:00:37 (111 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 111, Time: 00:00:37 Health: -17/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: # # . # . .## #. .# #. . . #..#....#.......# .#.#.#.#......... ......#....#..#..# ##.#......#. .#.#. . #..#..........)#. . #...##...#......# #.....@.#..# #. ..#.###...x#...## #.# #..#......#.#........ #......∩#.## ...# . #####.##4###.###..... . . ...#.$.X..#.......# #. .#...#.#$...#.....##.# ..#.#...4...... . . .# .#...#... ..#.#.#..##. You could see a large abomination, a small abomination and a friendly orange demon (summoned). Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. There is a corrupted altar of Lugonu here. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. A large abomination emerges from the beyond. A small abomination comes into view. Found a smoky coppery potion. Found a gateway leading deeper into the Abyss. b - a scroll labelled MISECI FEAPSYUS As you read the scroll labelled MISECI FEAPSYUS, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - large abomination Aim: a large abomination Attack! Your ancient zyme hits the large abomination. Your ancient zyme hits the large abomination but does no damage. Your ancient zyme hits the large abomination. Your ancient zyme closely misses the large abomination. Your orange demon stings the large abomination. Your orange demon closely misses the large abomination. Your ancient zyme hits the large abomination. Your ancient zyme hits the large abomination! The large abomination hits your ancient zyme!! Your orange demon barely misses the large abomination. Your orange demon completely misses the large abomination. Your ancient zyme hits the large abomination! Your ancient zyme hits the large abomination. Your orange demon stings the large abomination but does no damage. Your orange demon hits the large abomination. The large abomination hits your ancient zyme!! Your ancient zyme is destroyed! Your ancient zyme dissolves into shadows! Your orange demon stings the large abomination but does no damage. Your orange demon hits the large abomination but does no damage. Your shining eye gazes at the large abomination. Something hits your shining eye!! The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-12] You take 12 damage, and now have 4/16 hp. MASSIVE DAMAGE!! (PAUSE) The large abomination misses you. The small abomination barely misses you. Your orange demon stings the large abomination but does no damage. The small abomination closely misses you. Your orange demon stings the large abomination but does no damage. Something hits your orange demon! The small abomination hits you!! Ouch! That really hurt! You die... Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 3 Levels and vault maps discovered: Abyss:2: base: Temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 76 | Abyss:2 | Noticed a large abomination 76 | Abyss:2 | Noticed a small abomination 101 | Abyss:2 | HP: 4/16 [small abomination (12)] 111 | Abyss:2 | Demolished by a small abomination Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 68 | 2 | 55.0 | Abyss | 110 | 110 | 0 | 0 | 68 | 2 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 67 daAuts Abyss:2: 43 daAuts