Dungeon Crawl Stone Soup version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 7206778605039658351 0 spiderkeys the Skirmisher (level 1, -9/16 HPs) Began as an Octopode Abyssal Knight on Sept 16, 2021. Was a Follower of Lugonu. Mangled by a large abomination (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:19 (156 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 156, Time: 00:00:19 Health: -9/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles b - 25 stones c - 22 bolts Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: #### ###.@# .. #..X## # # #.#.## .. ####. # X.##....# ..###X## #. ## .#.X.# .# #.###X...#.# ..## ...#.....# You could see a large abomination. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. There is a corrupted altar of Lugonu here. b - 25 stones Found a gateway leading out of the Abyss. c - 22 bolts A large abomination materialises. A large abomination comes into view. The large abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-14] You take 14 damage, and now have 2/16 hp. MASSIVE DAMAGE!! (PAUSE) 😱 HP[+1] A large abomination comes into view. A lurking horror comes into view. You feel a surge of unholy energy. You hit the large abomination but do no damage. The large abomination closely misses you. You hit the large abomination. Your squeeze misses the large abomination. The large abomination hits you! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Spear || 2 Dodge: Dodged || 1 Levels and vault maps discovered: Abyss:1: base: Temple, base: Temple, base: Temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 126 | Abyss:1 | Noticed a large abomination 131 | Abyss:1 | Noticed a large abomination 138 | Abyss:1 | HP: 2/16 [large abomination (14)] 142 | Abyss:1 | Noticed a large abomination 156 | Abyss:1 | Mangled by a large abomination Vanquished Creatures (others) A lurking horror (Abyss:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 0 | 125 | 1 | 156.0 | Abyss | 156 | 156 | 0 | 0 | 125 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 156 daAuts