Dungeon Crawl Stone Soup version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 14889349376137942621 0 spiderkeys the Skirmisher (level 1, -8/16 HPs) Began as an Octopode Abyssal Knight on Sept 16, 2021. Was a Follower of Lugonu. Killed from afar by a hell knight (24 damage) ... with a bolt of fire ... on level 3 of the Abyss. The game lasted 00:00:38 (117 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 117, Time: 00:00:38 Health: -8/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 33 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . g - amulet of regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles b - 2 curare-tipped darts {=f} Jewellery g - an amulet of regeneration (around mantle) (You found it on level 2 of the Abyss) Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: # .≈..≈≈ ≈# . .....≈.≈.... .....#..#.# ..# #.. ...#..# ####..# # .....####.....# .._...##....#.#..### #. ................# .. ?..........#.. # ..#.#...#@..#.#.# .....#..#.........# # ....#p..........# .#.(.(#..........# p. ##.....##### .# .#....... ####..... ≈###.## ≈§ ## You could see 2 hell knights. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. Will you be the one to retrieve the awesome Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a gateway leading deeper into the Abyss. Key pressed, stopping explore. Unknown command. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. You now have 33 gold pieces. A worldbinder comes into view. A worldbinder is nearby! Found a glowing emerald amulet. Found a gateway leading deeper into the Abyss. A small abomination comes into view. You see here an amulet of regeneration. You see here an amulet of regeneration. g - an amulet of regeneration A lich comes into view. The lich shouts! The lich mumbles some strange words. The lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Reactivating autopickup. Found a corrupted altar of Lugonu. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet throbs as it attunes itself to your uninjured body. g - an amulet of regeneration (around mantle) b - 4 curare-tipped darts {=f} A hell knight comes into view. It is wielding a +5 demon trident of flaming. The hell knight shouts! The hell knight casts a spell. The hell knight seems to speed up. Throw: 4 darts (curare) {=f} Press: ? - help, Shift-Dir - straight line, f - hell knight Aim: a hell knight, wielding a +5 demon trident of flaming and wearing a +0 plate armour (fast, 68% to hit) You throw a curare-tipped dart {=f}. The curare-tipped dart {=f} barely misses the hell knight. Throw: 3 darts (curare) {=f} Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +5 demon trident of flaming and wearing a +0 plate armour (fast, 68% to hit) You throw a curare-tipped dart {=f}. The curare-tipped dart {=f} hits the hell knight. The hell knight is poisoned. The hell knight convulses. The hell knight seems to slow down. A hell knight comes into view. It is wielding a +0 glaive. The hell knight gestures at you while chanting. The bolt of fire hits you!! Ouch! That really hurt! You die... Action || total -------------------------++------- Throw: Dart || 2 Levels and vault maps discovered: Abyss:3: base: Temple, evilmike_abyss_exit_5 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 62 | Abyss:2 | Noticed a worldbinder 78 | Abyss:2 | Noticed a small abomination 85 | Abyss:2 | Noticed a lich 86 | Abyss:2 | Noticed a shadow dragon skeleton 96 | Abyss:3 | Found a corrupted altar of Lugonu. 114 | Abyss:3 | Noticed a hell knight 117 | Abyss:3 | Noticed a hell knight 117 | Abyss:3 | Killed from afar by a hell knight Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 55 | 3 | 38.7 | Abyss | 116 | 116 | 0 | 0 | 55 | 3 | 38.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 59 daAuts Abyss:2: 36 daAuts Abyss:3: 20 daAuts