Dungeon Crawl Stone Soup version 0.28-a0-476-g0f06bd746f (webtiles) character file. Game seed: 14529100210411626691 0 spiderkeys the Skirmisher (level 1, -17/16 HPs) Began as an Octopode Abyssal Knight on Sept 17, 2021. Was a Follower of Lugonu. Demolished by a large abomination (29 damage) ... on level 2 of the Abyss. The game lasted 00:00:24 (95 turns). spiderkeys the Skirmisher (Octopode Abyssal Knight) Turns: 95, Time: 00:00:24 Health: -17/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: badly diseased A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 spear (weapon) c - a +0 lajatang (You found it on level 2 of the Abyss) Missiles b - 21 sling bullets Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: .. . . #.#. .... ..#.# ## #...# .### ..#.#.#.## ..# ###.#@#...#.... #...xX.#####... #####..#.....##. #....##. #..# ##.#...#..... ..........#. #.#.###.##.... # ###...# .### #.....#. . You could see an ancient zyme and a large abomination. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4988) ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Octopode Abyssal Knight. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a scale mail. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. b - 21 sling bullets A small abomination comes into view. You see here a +0 lajatang. c - a +0 lajatang A small abomination comes into view. You see here a +0 shortbow. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. You feel ill. You feel ill. You feel ill. You feel ill. A large abomination comes into view. You feel ill. The large abomination hits you. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) The large abomination hits you!! Ouch! That really hurt! You die... Levels and vault maps discovered: Abyss:2: base: Temple, minivault_4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | Abyss:1 | magus.rc [v1.9.10] 32 | Abyss:2 | Noticed a small abomination 66 | Abyss:2 | Noticed a small abomination 72 | Abyss:2 | Noticed a fire bat 74 | Abyss:2 | Noticed an ancient zyme 91 | Abyss:2 | Noticed a large abomination 95 | Abyss:2 | Demolished by a large abomination Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 11 | 2 | 47.0 | Abyss | 94 | 94 | 0 | 0 | 11 | 2 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:2: 75 daAuts Abyss:1: 19 daAuts