Dungeon Crawl Stone Soup version 0.28-a0-1087-gf3fc490d9d (webtiles) character file. Game seed: 6016746058389141764 0 spiderkeys the Ducker (level 1, -2/10 HPs) Began as a Felid Abyssal Knight on Dec 10, 2021. Was a Follower of Lugonu. Slain by a smoke demon (5 damage) ... on level 2 of the Abyss. The game lasted 00:01:02 (326 turns). spiderkeys the Ducker (Felid Abyssal Knight) Turns: 326, Time: 00:01:03 Health: -2/10 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 11 God: Lugonu [*.....] Gold: 17 SH: 0 Dex: 16 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Depart the Abyss You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: + Level 3.0 Fighting + Level 3.2 Dodging + Level 2.0 Unarmed Combat + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% N/A 47% 2 Ozocubu's Armour Ice 0% N/A 71% 3 Dispel Undead Necr 0% 3d6 98% 4 Sticky Flame Conj/Fire 0% 2d3 98% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 You aren't carrying anything. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: .##.4z.#....###...# # #.###.#....#.....#. ...#. .#..#......... .######.4#......... ## #.x.#... ..... ## #..#..z.# ....# #.###...###...## . #.....#3....#. .. ##....@.§..... # #.#...§§..... #............ ...##..#.....#. .#. #.###...## .# #.. ....# .. ...... ..# ...... You could see a smoke demon, a chaos spawn, a small abomination and a wight. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.10] Welcome, spiderkeys the Felid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Key pressed, stopping explore. Unknown command. You now have 7 gold pieces. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. You pick up a book of Winter and begin reading... You add the spells Ozocubu's Armour, Metabolic Englaciation and Simulacrum to your library. You pick up a book of Touch and begin reading... You add the spells Static Discharge, Sticky Flame and Dispel Undead to your library. You now have 17 gold pieces (gained 10). You see here a +2 flail of draining. A large abomination comes into view. A titan zombie comes into view. A wretched star comes into view. A tentacled starspawn comes into view. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. A large abomination comes into view. Found a gateway leading deeper into the Abyss. A chaos spawn comes into view. The chaos spawn roars! The smoke demon roars! A smoke demon comes into view. The smoke demon gestures at you. Something smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-8] You take 8 damage, and now have 2/10 hp. MASSIVE DAMAGE!! (PAUSE) A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. You see here 30 stones. A large abomination comes into view. A chaos spawn comes into view. The chaos spawn gives a hideous shriek! A wight comes into view. It is wielding a +3 morningstar. A small abomination comes into view. 😨 HP[+1] A smoke demon comes into view. The smoke demon roars! The smoke demon hits you. Ouch! That really hurt! You die... Levels and vault maps discovered: Abyss:2: base: Temple, evilmike_abyss_exit_3, evilmike_abyss_exit_vortex, evilmike_abyss_exit_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Felid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | Abyss:1 | magus.rc [v1.9.10] 194 | Abyss:2 | You pick up a book of Winter and begin reading... 194 | Abyss:2 | You add the spells Ozocubu's Armour, Metabolic Englaciation | and Simulacrum to your library. 201 | Abyss:2 | You pick up a book of Touch and begin reading... 201 | Abyss:2 | You add the spells Static Discharge, Sticky Flame and | Dispel Undead to your library. 231 | Abyss:2 | Noticed a large abomination 235 | Abyss:2 | Noticed a titan zombie 256 | Abyss:2 | Noticed a wretched star 277 | Abyss:2 | Noticed a tentacled starspawn 284 | Abyss:2 | Noticed a large abomination 287 | Abyss:2 | Noticed a chaos spawn 291 | Abyss:2 | Noticed a smoke demon 293 | Abyss:2 | Noticed a smoke demon 294 | Abyss:2 | HP: 2/10 [smoke demon/divine providence (8)] 298 | Abyss:2 | Noticed a large abomination 302 | Abyss:2 | Noticed a chaos spawn 312 | Abyss:2 | Noticed a wight 317 | Abyss:2 | Noticed a small abomination 325 | Abyss:2 | Noticed a smoke demon 326 | Abyss:2 | Slain by a smoke demon Vanquished Creatures (others) 4 starspawn tentacles (Abyss:2) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 261 | 0 | 0 | 126 | 2 | 130.5 | Abyss | 261 | 261 | 0 | 0 | 126 | 2 | 130.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 131 daAuts Abyss:2: 130 daAuts