Dungeon Crawl Stone Soup version 0.28-a0-1510-gd0f6b136d3 (webtiles) character file. Game seed: 16104211472940779071 293 spiderkeys the Conjurer (level 6, -3/36 HPs) Began as a Deep Elf Abyssal Knight on Jan 15, 2022. Was a Priest of Lugonu. Slain by a scorpion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:08:26 (4536 turns). spiderkeys the Conjurer (Deep Elf Abyssal Knight) Turns: 4536, Time: 00:08:26 Health: -3/36 AC: 6 Str: 7 (10) XL: 6 Next: 11% Magic: 1/13 EV: 12 Int: 15 (17) God: Lugonu [***...] Gold: 96 SH: 0 Dex: 14 (15) Spells: 5/12 levels left rFire + . . SeeInvis . m - +1 whip (elec) rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . j - +2 helmet rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn R - ring of resist corrosion MPRegen 0.13/turn (no ring) @: brilliant, resistant A: no striking features a: Renounce Religion, Depart the Abyss, Bend Space, Banish You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 96 gold pieces. Skills: - Level 2.5 Fighting - Level 2.0 Long Blades - Level 0.7 Armour - Level 2.6 Dodging - Level 0.8 Stealth + Level 3.8 Spellcasting * Level 4.5 Conjurations * Level 2.8 Hexes - Level 2.0 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 10% 3d9 52% 4 m - Magic Dart Conj 96% 1d7 4% 1 s - Searing Ray Conj 48% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 19% 3 Sublimation of Blood Necr 4% N/A 38% 2 Wereblood Tmut 4% N/A 38% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 71% 4 Starburst Conj/Fire 7% 6d4 100% 6 Summon Hydra Summ 2% N/A 100% 7 Inventory: Hand Weapons a - a +1 falchion m - a +1 whip of electrocution (weapon) (You found it on level 1 of the Dungeon) Missiles d - 24 arrows e - 5 poisoned darts l - 10 bolts n - 35 stones p - 2 curare-tipped darts {=f} Armour b - a +0 leather armour (worn) j - a +2 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery R - a ring of resist corrosion (left hand) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of blinking {unknown} f - 2 scrolls of fog {unknown} g - a scroll of magic mapping {unknown} k - 2 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} r - a scroll of noise {unknown} s - a scroll of amnesia {unknown} Potions i - a potion of brilliance Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: #+ ... .... ### ..... ##.## # ......####...##.#### ......'.s@.......... ..<...##.#)<)##### ..... #.##.## .... #.#### ... #.# #+ #.# #.# #.# #.# You could see a scorpion. Message History You lost 1 mp, and now have 9/13 mp. The searing ray hits the scorpion but does no damage. You finish channelling your searing ray. The scorpion stings you but does no damage. 😕 MP[-1] You lost 1 mp, and now have 8/13 mp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 78% to hit) The searing ray hits the scorpion. (Press . to maintain the ray.) The scorpion barely misses you. 😕 MP[-2] You lost 2 mp, and now have 6/13 mp. The searing ray hits the scorpion. The scorpion stings you. 😮 HP[-4] MP[-1] You take 4 damage, and now have 25/36 hp. You lost 1 mp, and now have 5/13 mp. The searing ray misses the scorpion. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! 😮 HP[-1] MP[-1] You take 1 damage, and now have 24/36 hp. You lost 1 mp, and now have 4/13 mp. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 78% to hit) The searing ray hits the scorpion. (Press . to maintain the ray.) You feel very sick. The scorpion stings you but does no damage. 😮 HP[-2] MP[-1] You take 2 damage, and now have 22/36 hp. You lost 1 mp, and now have 3/13 mp. The searing ray hits the scorpion but does no damage. You feel sick. The scorpion completely misses you. 😮 HP[-1] MP[-1] You take 1 damage, and now have 21/36 hp. You lost 1 mp, and now have 2/13 mp. The searing ray hits the scorpion. You feel sick. The scorpion barely misses you. 😮 HP[-2] MP[-1] You take 2 damage, and now have 19/36 hp. You lost 1 mp, and now have 1/13 mp. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The scorpion closely misses you. 😨 HP[-1] You take 1 damage, and now have 18/36 hp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 79% to hit) You feel a surge of power! The searing ray hits the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. 😨 HP[-2] MP[-1] You take 2 damage, and now have 16/36 hp. You lost 1 mp, and now have 0/13 mp. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion barely misses you. 😨 HP[-1] You take 1 damage, and now have 15/36 hp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The scorpion stings you but does no damage. 😨 HP[-1] You take 1 damage, and now have 14/36 hp. It was a potion of resistance. You feel protected. You feel sick. You are no longer poisoned. The scorpion barely misses you. 😨 HP[-1] You take 1 damage, and now have 13/36 hp. Okay, then. 😨 HP[+1] MP[+1] The scorpion stings you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 flail of draining; an orc corpse; 😨 HP[-3] You take 3 damage, and now have 11/36 hp. You hit the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 5/36 hp. You hit the scorpion but do no damage. The scorpion stings you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 2 | 2.0 Spellcasting | 1 2 3 | 3.8 Conjurations | 1 2 3 4 | 4.5 Hexes | 2 | 2.8 Fighting | | 2.5 Armour | | 0.7 Dodging | | 2.6 Stealth | | 0.8 Invocations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 71 | || 71 Punch | 2 | || 2 Whip | 15 | 34 || 49 Throw: Dart | 4 | || 4 Cast: Magic Dart | 32 | 65 || 97 Searing Ray | | 17 || 17 Invok: Bend Space | | 1 || 1 Use: Potion | 1 | 3 || 4 Stab: Sleeping | | 1 || 1 Armor: Leather armour | 38 | 21 || 59 Dodge: Dodged | 74 | 40 || 114 Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, hellmonk_ecumenical_altar_run_dry, nicolae_figureground_sparkle D:2: layout_basic, nicolae_grassy_gnolls D:3: layout_basic D:4: layout_loops_corners, amethyst_overflow_temple_binary, serial_bayou_crossing, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spiderkeys the Deep Elf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | Abyss:1 | magus.rc [v1.9.10] 11 | D:1 | You pass through the gate. 11 | D:1 | Escaped the Abyss 52 | D:1 | Found a faded altar of an unknown god. 83 | D:1 | You pick up a book of Conjurations and begin reading... 83 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 456 | D:1 | Reached XP level 2. HP: 14/18 MP: 5/5 462 | D:1 | Learned a level 1 spell: Magic Dart 554 | D:1 | Reached skill level 2 in Long Blades 554 | D:1 | Reached skill level 1 in Spellcasting 699 | D:1 | You pick up a book of Blood and begin reading... 699 | D:1 | You add the spells Sublimation of Blood, Wereblood and | Summon Hydra to your library. 716 | D:1 | Reached skill level 1 in Conjurations 1100 | D:1 | Learned a level 2 spell: Searing Ray 1241 | D:1 | Reached ** piety under Lugonu 1286 | D:1 | Reached XP level 3. HP: 22/22 MP: 5/7 1333 | D:1 | You pick up a book of Spectacle and begin reading... 1333 | D:1 | You add the spells Dazzling Flash, Iskenderun's Mystic | Blast and Starburst to your library. 1564 | D:1 | Reached skill level 2 in Conjurations 1601 | D:2 | Reached skill level 2 in Spellcasting 1800 | D:1 | Reached XP level 4. HP: 20/27 MP: 5/9 1898 | D:2 | Reached skill level 3 in Conjurations 1928 | D:2 | Reached skill level 3 in Spellcasting 2095 | D:2 | Reached XP level 5. HP: 11/31 MP: 1/11 2097 | D:2 | HP: 6/31 [gnoll (4)] 2105 | D:2 | HP: 5/31 [gnoll (2)] 2394 | D:2 | Learned a level 4 spell: Fulminant Prism 2836 | D:2 | Reached *** piety under Lugonu 3265 | D:3 | Reached skill level 4 in Conjurations 3265 | D:3 | Reached skill level 1 in Hexes 4317 | D:3 | Reached skill level 2 in Hexes 4441 | D:4 | Reached XP level 6. HP: 28/36 MP: 4/13 4535 | D:4 | HP: 5/36 [scorpion (6)] 4536 | D:4 | Slain by a scorpion Vanquished Creatures An orc priest (D:4) 2 orc wizards (D:3) 8 gnolls (D:2) 4 adders A shadow imp (D:3) 4 dart slugs 6 orcs 9 ball pythons 9 bats 7 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins 6 jackals (D:1) 4 kobolds 4 quokkas A frilled lizard (D:1) 6 rats 81 creatures vanquished. Vanquished Creatures (others) 3 plants 3 creatures vanquished. Grand Total: 84 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 361 | 58 | 13.8 | 77 | 4 | 4.9 +---------+---------+-------+---------+---------+------- D:1 | 71 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 110 | 58 | 34.5 | 24 | 4 | 14.3 D:3 | 131 | 0 | 0.0 | 19 | 0 | 0.0 D:4 | 49 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 104.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4556 | 4454 | 102 | 565 | 3208 | 5 | 911.2 | Dungeon | 4545 | 4443 | 102 | 565 | 3206 | 4 | 1136.2 | Abyss | 11 | 11 | 0 | 0 | 2 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1903 daAuts D:2: 1325 daAuts D:3: 1204 daAuts D:4: 112 daAuts Abyss:1: 11 daAuts