Dungeon Crawl Stone Soup version 0.29-a0-617-g7a6b98fccd (webtiles) character file. Game seed: 7739232078218573585 553 spiderkeys the Conjurer (level 7, -5/41 HPs) Began as an Octopode Conjurer on June 18, 2022. Slain by an ogre ... wielding a +0 giant club (34 damage) ... on level 5 of the Dungeon. The game lasted 00:05:36 (4959 turns). spiderkeys the Conjurer (Octopode Conjurer) Turns: 4959, Time: 00:05:37 Health: -5/41 AC: 1 Str: 6 XL: 7 Next: 29% Magic: 4/13 EV: 13 Int: 22 God: Gold: 170 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . SeeInvis . s - +1 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . C - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.3 Spellcasting * Level 7.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Confusing Touch Hex 4% N/A 32% 3 Yara's Violent Unravell Hex/Tmut 2% 3d3 96% 5 Enfeeble Hex 2% N/A 100% 7 Inventory: Hand Weapons c - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) s - a +1 dagger of venom (weapon) (You took it off a kobold on level 4 of the Dungeon) Missiles b - 211 stones r - a boomerang Jewellery C - a ring of protection from cold (left tentacle) (You found it on level 4 of the Dungeon) T - an amulet of faith {!P} (You found it on level 3 of the Dungeon) Scrolls d - a scroll of magic mapping {!r} f - a scroll of enchant armour h - a scroll of poison {!r} m - a scroll of noise {!r} n - a scroll of summoning o - a scroll of teleportation {@r4} p - a scroll of amnesia u - a scroll of fog Potions a - a potion of magic g - a potion of lignification {unknown} i - a potion of flight {unknown} j - a potion of mutation {unknown} l - 3 potions of curing {unknown} q - a potion of resistance {unknown} t - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25039 Temple: D:4-7 Altars: Gozag Qazlal ######## #......#### #.#.......# #.#.##.##.######## .....#...........# #.#....##.######@# #.#.......# #O# #......#### #.# ######## #.# ******* #.# *,,,,,* #.# ####...,,* ***#.# .......,,* *,,..# ####...,,* *,**** You could see an ogre. Message History You lost 1 mp, and now have 10/13 mp. The magic dart hits the gnoll but does no damage. 😎 MP[-1] You lost 1 mp, and now have 9/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 83% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 7/13 mp. The searing ray hits the gnoll sergeant! 😎 MP[-1] You lost 1 mp, and now have 6/13 mp. The searing ray hits the gnoll sergeant! The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant! You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear. 😕 HP[-6] MP[-1] You take 6 damage, and now have 35/41 hp. You lost 1 mp, and now have 5/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 kite shield (almost dead, 88% to hit) The searing ray hits the gnoll sergeant! You kill the gnoll sergeant! (Press . to maintain the ray.) 😕 MP[-2] You lost 2 mp, and now have 3/13 mp. You now have 170 gold pieces (gained 14). Items here: ))) [[. 😎 HP[+6] MP[+10] Your hp is fully restored (41). Your mp is fully restored (13). Things that are here: a +0 club; an adder corpse Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Key pressed, stopping explore. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre shouts! 😎 MP[-1] You lost 1 mp, and now have 12/13 mp. The magic dart hits the ogre. 😎 MP[-1] You lost 1 mp, and now have 11/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the ogre. 😎 MP[-1] You lost 1 mp, and now have 10/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 8/13 mp. The searing ray misses the ogre. 😎 MP[-1] You lost 1 mp, and now have 7/13 mp. The searing ray hits the ogre. 😎 MP[-1] You lost 1 mp, and now have 6/13 mp. The searing ray hits the ogre! You finish channelling your searing ray. The ogre hits you with a +0 giant club! 😮 HP[-12] MP[-1] You take 12 damage, and now have 29/41 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Constrict | 5 | 1 | || 6 Tentacles | 3 | | || 3 Short sword | 3 | 2 | || 5 Dagger | | | 1 || 1 Cast: Magic Dart | 64 | 75 | 9 || 148 Searing Ray | 1 | 12 | 4 || 17 Use: Scroll | | 9 | || 9 Armor: Skin | 1 | | || 1 Dodge: Dodged | 10 | 6 | 4 || 20 Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_rooms D:3: layout_basic, nicolae_qazlal_style_of_elements, dreamdust_ecumenical_altar_angels_and_demons D:4: layout_basic D:5: layout_loops_cross, jmf_multi_god_temple, minmay_misc_feat_more_columns, minmay_misc_feat_tower Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spiderkeys the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 124 | D:1 | HP: 2/11 [quokka (1)] 127 | D:1 | Reached XP level 2. HP: 4/17 MP: 0/5 476 | D:1 | Learned a level 2 spell: Searing Ray 756 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1502 | D:2 | Reached skill level 5 in Conjurations 1606 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2171 | D:2 | Reached skill level 3 in Spellcasting 2760 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/9 2846 | D:3 | Found a stormy altar of Qazlal. 2850 | D:3 | Noticed an air elemental 2857 | D:3 | Noticed a fire elemental 2857 | D:3 | Noticed a water elemental 2986 | D:3 | Found a faded altar of an unknown god. 3602 | D:4 | Reached skill level 6 in Conjurations 3820 | D:4 | You pick up a book of Misfortune and begin reading... 3820 | D:4 | You add the spells Confusing Touch, Yara's Violent | Unravelling and Enfeeble to your library. 4198 | D:5 | Entered Level 5 of the Dungeon 4213 | D:5 | Reached XP level 6. HP: 36/36 MP: 6/11 4498 | D:5 | Found an opulent altar of Gozag. 4580 | D:5 | Reached skill level 4 in Spellcasting 4713 | D:5 | Reached skill level 7 in Conjurations 4713 | D:5 | Reached XP level 7. HP: 41/41 MP: 5/13 4959 | D:5 | Slain by an ogre Vanquished Creatures A gnoll sergeant (D:5) A necrophage (D:5) 4 hounds 2 iguanas (D:5) 2 orc wizards (D:4) 8 gnolls 4 adders 2 worms 3 dart slugs 4 orcs 4 bats 9 endoplasms A giant cockroach (D:4) 5 goblins 6 hobgoblins 5 quokkas 11 ball pythons 12 kobolds 3 rats 87 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 790 | 0 | 0.0 | 87 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 57 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 100 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 16 | 0 | 0.0 | 8 | 0 | 0.0 D:4 | 143 | 0 | 0.0 | 15 | 0 | 0.0 D:5 | 474 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 158.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 158.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4960 | 4831 | 129 | 448 | 3934 | 5 | 992.0 | Dungeon | 4960 | 4831 | 129 | 448 | 3934 | 5 | 992.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1652 daAuts D:3: 1022 daAuts D:2: 831 daAuts D:4: 741 daAuts D:5: 712 daAuts