Dungeon Crawl Stone Soup version 0.29-a0-887-gcbe080d7e0 (webtiles) character file. Game seed: 7921020772593279790 110 spiderkeys the Conjurer (level 4, -2/40 HPs) Began as an Octopode Conjurer on July 21, 2022. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:04:08 (3143 turns). spiderkeys the Conjurer (Octopode Conjurer) Turns: 3143, Time: 00:04:09 Health: -2/40 AC: 22 Str: 6 XL: 4 Next: 91% Magic: 1/9 EV: 2 Int: 22 God: Gold: 164 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . m - +1 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -27), tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Blink Tloc 6% N/A 19% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Gell's Gravitas Tloc 3% N/A 34% 3 Lesser Beckoning Tloc 3% N/A 34% 3 Swiftness Air 3% N/A 34% 3 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Manifold Assault Tloc 3% N/A 97% 5 Inventory: Hand Weapons c - a +0 dagger (You found it on level 1 of the Dungeon) m - a +1 mace of protection (weapon) (You found it on level 2 of the Dungeon) Missiles e - 10 stones l - 3 poisoned darts Jewellery N - a ring of positive energy (You found it on level 2 of the Dungeon) Wands h - a wand of light (11) (You found it on level 3 of the Dungeon) r - a wand of roots (6) (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of fear d - a scroll of torment {!r} i - a scroll of fog j - a scroll of summoning o - a scroll of silence {!r} p - a scroll of vulnerability {!r!r} q - a scroll of teleportation {unknown} Potions a - a potion of magic f - a potion of might {unknown} g - a potion of heal wounds {unknown} k - a potion of lignification {!q} n - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14858 Altars: #.....##.................#. #.....##.##..........###.#. #.....##.#...........###.#. #.....##.#.#.###.........#. #.....##..<#.# #.#########. #.....######.# #.......###. #.....)....#.# ######...... ##########.#####...########..#### .........)....(gā™£...........>.# .............(.......#.##.###.# ######.........####.##.##.###.# #.######..# #.##.##.#...# #.# #..# #.##.##.#.### #.### #..# #....##.#.# ######...#####.## #######.#.# #...............# #####.#.# #........######.## #.......# You could see a gnoll (poisoned). Message History A ball python and 2 gnolls come into view. A gnoll is wielding a +2 spear of venom. There are monsters nearby! The magic dart hits the gnoll. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. šŸ˜Ž MP[-1] You lost 1 mp, and now have 8/9 mp. The magic dart hits the gnoll. šŸ˜Ž MP[-1] You lost 1 mp, and now have 7/9 mp. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. šŸ˜Ž MP[-1] You lost 1 mp, and now have 6/9 mp. The magic dart hits the gnoll. The gnoll closely misses you. šŸ˜Ž MP[-1] You lost 1 mp, and now have 5/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 82% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll shouts! The gnoll completely misses you. šŸ˜Ž MP[-2] You lost 2 mp, and now have 3/9 mp. The searing ray hits the gnoll! You kill the gnoll! šŸ˜Ž MP[-1] You lost 1 mp, and now have 2/9 mp. šŸ˜Ž MP[+1] šŸ˜Ž MP[+1] šŸ˜Ž MP[+1] Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) šŸ˜Ž MP[-2] You lost 2 mp, and now have 3/9 mp. The searing ray hits the gnoll! šŸ˜Ž MP[-1] You lost 1 mp, and now have 2/9 mp. The searing ray hits the gnoll! You kill the gnoll! šŸ˜Ž MP[-1] You lost 1 mp, and now have 1/9 mp. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll shouts! šŸ˜Ž MP[-1] You lost 1 mp, and now have 0/9 mp. You are out of magic! You are out of magic! šŸ˜Ž MP[+1] The magic dart hits the gnoll but does no damage. šŸ˜Ž MP[-1] You lost 1 mp, and now have 0/9 mp. You are out of magic! Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 spear of venom (moderately wounded, 58% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 spear of venom (moderately wounded, poisoned, 58% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll hits you from afar with a +2 spear of venom! You are poisoned. šŸ˜® HP[-8] MP[+1] You take 8 damage, and now have 19/27 hp. MASSIVE DAMAGE!! (PAUSE) You feel very sick. The gnoll closely misses you. šŸ˜® HP[-4] You take 4 damage, and now have 15/27 hp. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. You constrict the gnoll, but do no damage. You feel very sick. The gnoll hits you with a +2 spear of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. šŸ˜± HP[-13] You take 13 damage, and now have 2/27 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You lose your grip on the gnoll. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 5 | 1 || 6 Tentacles | 3 | 1 || 4 Dagger | 9 | || 9 Mace | | 1 || 1 Throw: Dart | | 2 || 2 Cast: Magic Dart | 62 | 40 || 102 Searing Ray | 3 | 3 || 6 Use: Scroll | | 8 || 8 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 3 | || 3 Dodge: Dodged | 23 | 5 || 28 Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_cross D:3: layout_basic, ebering_ghost_reflecting_pool Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spiderkeys the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 179 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 319 | D:1 | Found a faded altar of an unknown god. 328 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/7 1450 | D:2 | Reached skill level 3 in Spellcasting 1773 | D:2 | You pick up a book of Displacement and begin reading... 1773 | D:2 | You add the spells Lesser Beckoning, Gell's Gravitas and | Teleport Other to your library. 1778 | D:2 | Reached XP level 4. HP: 22/27 MP: 5/8 1892 | D:2 | You pick up a book of Burglary and begin reading... 1892 | D:2 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 2666 | D:3 | Reached skill level 5 in Conjurations 2798 | D:3 | You pick up a book of Spatial Translocations and begin | reading... 2798 | D:3 | You add the spells Blink and Manifold Assault to your | library. 3142 | D:3 | HP: 2/27 [gnoll/+2 spear of venom (11)] 3143 | D:3 | Succumbed to a gnoll's poison Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) A worm (D:3) 3 dart slugs An orc (D:3) 2 ball pythons (D:2) 6 bats 5 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins 8 jackals 6 kobolds 3 quokkas 6 frilled lizards 5 rats 58 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 158 | 0 | 0.0 | 58 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 59 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 46 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3141 | 2973 | 168 | 160 | 2447 | 3 | 1047.0 | Dungeon | 3141 | 2973 | 168 | 160 | 2447 | 3 | 1047.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1277 daAuts D:1: 1254 daAuts D:3: 610 daAuts