Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5757341559074995969 9 springx the Firebug (level 2, -1/17 HPs) Began as an Octopode Fire Elementalist on May 11, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (378 turns). springx the Firebug (Octopode Fire Elementalist) Turns: 378, Time: 00:01:49 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 0/5 EV: 13 Int: 17 God: Gold: 47 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Missiles c - a stone Potions a - a potion of magic b - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 2.1 Conjurations - Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is moderately wounded. You constrict the jackal. The jackal bites you. The jackal misses you. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. x2 The jackal misses you. The jackal bites you. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. Your foxfire dissipates! The foxfire hits the jackal. The jackal is heavily wounded. You closely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.####.....#####. #.# #.##..#...#..# #. #.#hh# #.##.#.#.#.#.# #.###.#..# #.###..#.#..##.#.....#.(# #.######.####........#.†# ......##+########....#..# #.#..................#..# #.#.#.#############†.#..# #.#.#...........@h......# # ..#.###########..h....#...≈.. ......... ...............≈♣≈. ....#..## #####...........≈. ....# # #.........≈...≈ ....# #.#......≈♣≈.≈♣ ....# #.#.......≈...≈ ....# ..#.....≈...≈. ....# .. ###.#≈♣≈.≈♣ You could see 2 jackals. Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) 32 foxfires (D:1) 32 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | springx the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 378 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, kennysheep_doodads Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 2 Cast: Foxfire || 19 Armour: Skin || 15 Dodge: Dodged || 18