Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8332533468587304065 24 springx the Magician (level 3, 27/27 HPs) Began as a Djinni Hexslinger on June 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:03:29 (660 turns). springx the Magician (Djinni Hexslinger) Turns: 660, Time: 00:03:29 Health: 27/27 AC: 2 Str: 7 XL: 3 Next: 15% Gold: 46 EV: 13 Int: 14 God: SH: 0 Dex: 17 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) h - a +0 dagger of venom Armour c - a +0 robe (worn) Scrolls b - a scroll of poison g - a scroll of noise {unknown} Potions d - 2 potions of might {unknown} e - a potion of invisibility {unknown} f - 2 potions of berserk rage {unknown} i - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: + Level 1.4 Fighting + Level 1.9 Ranged Weapons + Level 2.5 Dodging + Level 2.8 Spellcasting + Level 2.8 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 11% 2 b - Sigil of Binding Hex 10% N/A 21% 3 c - Inner Flame Hex/Fire 10% N/A 21% 3 d - Cause Fear Hex 5% N/A 56% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 56% 4 f - Sting Conj/Alch 40% 1d5 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Spell assigned to 'f'. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a bat corpse; a jackal corpse; a jackal corpse Found 3 stones. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here 3 stones. You now have 46 gold pieces (gained 13). A giant cockroach comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach is nearby! A giant cockroach is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! No target in view! Found a stone staircase leading down. Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ############# # #####...........# # #........@>.....# # #.###...........# # #...#.########### # #.#.#....# ########...####.# ##### ..........#####.#########...# ..........)...............#.# ..........#####†####..##..#.# ..........# #......#..##....# There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | springx the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | springx set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 361 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 361 | D:1 | Learned a level 1 spell: Sting 660 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic Action || total ---------------------------++------- Fire: Sling || 61 Cast: Jinxbite || 3 Armour: Robe || 15 Dodge: Dodged || 31