Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1805950065746762714 135 springx the Magician (level 5, -1/37 HPs) Began as a Djinni Hexslinger on June 30, 2024. Slain by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:09:37 (2973 turns). springx the Magician (Djinni Hexslinger) Turns: 2973, Time: 00:09:37 Health: -1/37 AC: 3 Str: 7 XL: 5 Next: 42% Gold: 150 EV: 12 Int: 17 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) m - a +0 flail of venom Missiles k - 3 poisoned darts r - 6 datura-tipped darts Armour c - a +0 robe (worn) i - a +0 cloak (worn) Scrolls b - 2 scrolls of poison d - 2 scrolls of revelation f - a scroll of teleportation j - 2 scrolls of identify n - a scroll of enchant armour {unknown} p - a scroll of immolation {unknown} Potions e - 3 potions of enlightenment {unknown} g - a potion of heal wounds h - a potion of degeneration {unknown} l - 2 potions of attraction {unknown} o - a potion of curing {unknown} q - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes Level 0.0 Charms + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations Level 0.0 Transmutations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 38% N/A 3% 2 b - Sigil of Binding Hex 19% N/A 7% 3 c - Inner Flame Hex/Fire 19% N/A 7% 3 d - Cause Fear Hex 9% N/A 22% 4 e - Dimensional Bullseye Hex/Tloc 9% N/A 22% 4 f - Sandblast Erth 38% 2d10 2% 1 g - Lesser Beckoning Tloc 38% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History r - 6 datura-tipped darts Found a short sword. Found a robe. You see here a +0 robe. A hound comes into view. You shoot a sling bullet. The sling bullet closely misses the hound. The hound barks! The blast of sand hits the hound! The hound is heavily wounded. The blast of sand hits the hound. The hound is almost dead. The hound bites you. The blast of sand hits the hound! You kill the hound! An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, chance to affect: 74%) The ogre struggles to resist. Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 74%) The ogre is filled with an inner flame. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre attacks as it pursues you! The ogre misses you. You shoot a sling bullet. The sling bullet hits the ogre. Flame seeps out of the ogre. The ogre is lightly wounded. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...###..# ........######.♣ #.........♣ #.##..#####♣♣♣ #....###♣♣♣ #.###....♣~♣♣♣~.~ .. #○##..~~~....~ #. #O###♣P♣♣P~.~♣ # #@# ♣♣♣ ♣♣~P♣ #.# ♣P~♣♣ #.######♣♣.~♣ #[.....#.♣~.♣♣ #..###.#)♣P.P♣ #..#.....#..# #..#.#.#.#.####### #...........<....# #................# You could see an ogre (inner flame). Vanquished Creatures A howler monkey (D:3) A hound (D:4) An adder (D:3) 2 ribbon worms (D:3) 2 dart slugs 8 orcs (D:3) 5 endoplasms A giant cockroach (D:3) A goblin (D:2) 3 hobgoblins 2 jackals (D:3) 2 kobolds 2 quokkas 2 ball pythons 4 bats 4 frilled lizards 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | springx the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | springx set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 356 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 1175 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/0 1175 | D:2 | Learned a level 1 spell: Sandblast 1664 | D:3 | Reached XP level 4. HP: 16/32 MP: 0/0 2162 | D:3 | Reached XP level 5. HP: 37/37 MP: 0/0 2162 | D:3 | Learned a level 2 spell: Lesser Beckoning 2962 | D:4 | Noticed an ogre 2973 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_loops_corners, guppyfry_early_lair_pool D:3: layout_basic, kennysheep_generic_room_9 D:4: layout_loops_ring, lemuel_crystal_altar, minmay_temple_entry_waves, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_shore_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.6 Conjurations | 3 4 | 4.6 Hexes | 3 4 | 4.6 Summonings | 3 4 | 4.6 Necromancy | 3 4 | 4.6 Translocations | 3 4 | 4.6 Fire Magic | 3 4 | 4.6 Ice Magic | 3 4 | 4.6 Air Magic | 3 4 | 4.6 Earth Magic | 3 4 | 4.6 Alchemy | 3 4 | 4.6 Fighting | | 1.0 Ranged Weapons | | 1.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 59 | 53 || 112 Cast: Sandblast | 4 | 8 || 12 Inner Flame | 1 | 5 || 6 Use: Scroll | 3 | || 3 Armour: Robe | 16 | 13 || 29 Dodge: Dodged | 16 | 21 || 37