Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 10278984595397030982 2321 squill the Conjurer (level 9, 0/117 HPs) Began as a Hill Orc Conjurer on Jan 7, 2022. Slain by Harold (12 damage) ... on level 6 of the Dungeon. The game lasted 00:28:18 (8890 turns). squill the Conjurer (Hill Orc Conjurer) Turns: 8890, Time: 00:28:19 Health: 0/117 AC: 24 Str: 16 XL: 9 Next: 42% Magic: 10/15 EV: 2 Int: 21 God: Gold: 279 SH: 0 Dex: 15 Spells: 11/17 levels left rFire . . . SeeInvis . F - +5 scythe (flame) rCold . . . Faith . (shield currently unavailable) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.29/turn d - +6 ring of strength MPRegen 0.14/turn B - ring "Maqif" {Will+ Dex+6} @: tree-form, attractive A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 279 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming f - a +2 short sword of freezing F - a +5 scythe of flaming (weapon) Armour b - a +0 scale mail (melded) i - a +0 cloak (melded) t - a +1 hat (melded) Jewellery d - a +6 ring of strength (left branch) p - an amulet of faith B - the ring "Maqif" (right branch) {Will+ Dex+6} (You found it on level 5 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). Will: It increases your willpower. D - a ring of poison resistance Wands v - a wand of paralysis (4) w - a wand of flame (17) z - a wand of polymorph (19) Scrolls c - a scroll of magic mapping {unknown} g - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} k - 7 scrolls of identify {unknown} n - a scroll of teleportation {unknown} o - 2 scrolls of enchant weapon {unknown} r - 2 scrolls of fog {unknown} x - a scroll of fear {unknown} y - a scroll of silence {unknown} Potions s - a potion of invisibility {unknown} u - a potion of curing {unknown} A - a potion of mutation {unknown} C - a potion of flight {unknown} E - a potion of degeneration {unknown} Skills: + Level 6.7 Fighting + Level 6.2 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 7.1 Conjurations + Level 3.5 Hexes You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 3d5 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 2% 1 Conjure Flame Conj/Fire 19% 6-21 8% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 9% 2 Fulminant Prism Conj/Hex 13% 3d9 12% 4 Inner Flame Hex/Fire 12% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Spider Form Tmut/Pois 2% N/A 34% 3 Shadow Creatures Summ N/A N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Wu Jian The Shining One Shops: D:6 = Annotations: D:6 Harold Message History (D) Dungeon Where to? (Enter - D:6, ? - help) You see here 14 poisoned darts. There is a stone staircase leading down here. You climb downwards. The hound barks! The orc shouts! You hear a shout! x2 Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! Harold hits you with a +0 dire flail! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, wielding a +0 dire flail, wearing a +0 ring mail and quivering 4 throwing nets (88% to hit) The searing ray hits Harold! Harold is lightly wounded. (Press . to maintain the ray.) Harold hits you with a +0 dire flail! The searing ray hits Harold! Harold is moderately wounded. Harold hits you with a +0 dire flail!! The searing ray hits Harold! Harold is moderately wounded. Harold hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Harold. Harold is moderately wounded. You finish channeling your searing ray. Harold hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Harold hits you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +1 hat melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. Harold hits you with a +0 dire flail! You die... ..........# #.......## #^# ..........#####..#.##.># #.# .......#......#.#####.## #.# .......##.###....## #.# #.# ..........##......###.######.#### ........#......................#. ........##....................### ..÷..............##...........##. .÷#......##.....♣##..........##.. ..#......##.....@............#..# #.#................#.......#.##.. #......##.#.......##.......#..... ......#####........#.#.....#..... ..#.#.# ##.........##...###..## .####.#####..........#.....##.##. .## #.....#...................... ..###.....#............<......... You could see Harold. Vanquished Creatures Grinder (D:3) Sigmund (D:6) 3 water moccasins An ice beast (D:6) Duvessa (D:4) 2 black bears 2 ogres (D:5) A hornet zombie (D:6) A centaur (D:5) A phantom (D:2) 2 bullfrogs A scorpion (D:6) Dowan (D:4) A water moccasin skeleton (D:6) A howler monkey (D:5) A centaur zombie (D:4) 2 orc priests A bullfrog skeleton (D:5) 2 iguanas 2 orc wizards A hound skeleton (D:5) A howler monkey zombie (D:5) 7 adders 7 gnolls 2 shadow imps (D:5) An adder skeleton (D:4) 4 worms 2 dart slugs 17 orcs 3 bats 17 endoplasms 3 giant cockroaches 9 goblins 8 hobgoblins 8 jackals 12 kobolds 2 quokkas 9 ball pythons 7 frilled lizards 6 rats 154 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | squill the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/4 732 | D:1 | Reached skill level 1 in Fighting 764 | D:1 | Reached skill level 1 in Armour 1112 | D:1 | Reached XP level 3. HP: 28/28 MP: 5/5 1190 | D:1 | Learned a level 2 spell: Searing Ray 1754 | D:2 | Noticed a phantom 1776 | D:2 | Killed a phantom 1777 | D:2 | Reached XP level 4. HP: 6/37 MP: 4/7 2059 | D:2 | Reached XP level 5. HP: 39/42 MP: 4/8 3745 | D:3 | Noticed Grinder 3909 | D:3 | Reached skill level 5 in Conjurations 3909 | D:3 | Reached XP level 6. HP: 51/51 MP: 0/10 4970 | D:3 | Killed Grinder 4971 | D:3 | Reached XP level 7. HP: 24/59 MP: 2/11 5424 | D:4 | Noticed Dowan 5431 | D:4 | Killed Dowan 5431 | D:4 | Noticed Duvessa 5432 | D:4 | Found an ornate altar of the Wu Jian Council. 5466 | D:4 | Killed Duvessa 6321 | D:5 | Entered Level 5 of the Dungeon 6332 | D:5 | Reached skill level 6 in Conjurations 6332 | D:5 | Reached XP level 8. HP: 66/67 MP: 3/13 6412 | D:5 | Learned a level 3 spell: Dazzling Flash 6439 | D:5 | Reached skill level 5 in Fighting 6534 | D:5 | Reached skill level 1 in Hexes 6552 | D:5 | Reached skill level 5 in Armour 7194 | D:5 | Found a broken altar of Ashenzari. 7194 | D:5 | Found a glowing golden altar of the Shining One. 7203 | D:5 | Found a white marble altar of Elyvilon. 7205 | D:5 | Found a faded altar of an unknown god. 7207 | D:5 | Found a faded altar of an unknown god. 7209 | D:5 | Identified the ring "Maqif" {Will+ Dex+6} 7622 | D:6 | Reached XP level 9. HP: 75/75 MP: 11/15 7652 | D:6 | You fall into a shaft and drop 1 floor! 7727 | D:6 | Noticed Sigmund 7733 | D:6 | Killed Sigmund 7952 | D:6 | HP: 3/76 [poisoned by a water moccasin] 8248 | D:6 | Reached skill level 7 in Conjurations 8716 | D:6 | Found Ykiwaigi's Jewellery Boutique. 8882 | D:7 | Noticed Harold 8890 | D:6 | Slain by Harold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, ebering_ecumenical_altar_petrified, hangedman_decor_growths D:2: layout_loops_ring, st_stairs_7, minmay_tetromino_l4 D:3: layout_basic, uniq_grinder D:4: layout_rooms, amcnicky_altar_gilded, hangedman_decor_push, minmay_hedge_maze, uniq_duvessa D:5: layout_rooms, chequers_temple_overflow_minitemple, minmay_misc_feat_diagonals D:6: layout_cave_pools, serial_shops, nicolae_inconvenience_store, minivault_26, minivault_1, dk_rats_in_the_wall, uniq_sigmund D:7: layout_rooms, grunt_temple_overflow_cloverleaf, minmay_temple_entry_drinking_statues, minmay_door_square, nicolae_sextant, minivault_10, grunt_ministairs_13, uniq_harold Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 6 | 6.7 Armour | 1 2 3 4 5 6 | 6.2 Spellcasting | 2 3 4 | 4.6 Conjurations | 5 6 7 | 7.1 Hexes | 2 3 | 3.5 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Dagger | 80 | 87 | 19 || 186 Scythe | | | 4 || 4 Cast: Magic Dart | 27 | 75 | 56 || 158 Searing Ray | 3 | 17 | 42 || 62 Evoke: Wand | | | 2 || 2 Use: Potion | 1 | | 5 || 6 Stab: Sleeping | 1 | | || 1 Paralysed | | | 9 || 9 Armor: Leather armour | 19 | 11 | || 30 Ring mail | | 17 | || 17 Scale mail | | | 29 || 29 Dodge: Dodged | 59 | 65 | 39 || 163